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soviet convoys
Posted: Mon Sep 17, 2007 12:45 am
by SMK-at-work
something I've never seen happen before - do Soviet convoys stop if they lose any particular territory or some such?
Playing a PBEM game and they've dried up for 5 turns - they got 3 - 1 small and 2 fairly large, but another big one would be really useful about now!!

Posted: Mon Sep 17, 2007 2:37 am
by vypuero
No they always arrive unless interdicted by enemy submarines. They are my favorite target, but of course eventually the allies catch up to you.
Posted: Mon Sep 17, 2007 2:53 am
by SMK-at-work
that's what I thought....maybe hte next one is going to be a major biggie!!
There's no sub activity - my opponent went for bucketloads of motorised infantry instead......but seems to have slowed down a bit of late....

Posted: Mon Sep 17, 2007 8:51 am
by davetheroad
I reckon it is the random number generator used to create convoys, any convoy below a certain size just does not appear so if you get unlucky you can miss several convoys. This can be a game killer for the russians and it is a pity that LUCK is playing such an important part in allied pp generation.
A possible improvement would be to have the random number generator minimum number increased from zero to the current minimum convoy size. At least then you would see 3 convoys generated every convoy cycle.
The laws of probability dictate that just because you had a period of low number generation this has no effect on subsequent chances. Any points lost in non generated convoys are lost permanently just as if they had been sunk!
Dave
Posted: Mon Sep 17, 2007 4:26 pm
by vypuero
I suggested more of a bell curve, but was rejected. I think that is a better idea.
Posted: Tue Sep 18, 2007 3:05 am
by James Taylor
Can surface taskforces interdict convoys? How about airforces?
Posted: Tue Sep 18, 2007 3:08 am
by vypuero
Yes they can - though its rare air has the range.