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Resizing an existing battle area of an existing map?

Posted: Thu May 02, 2013 1:03 am
by jcb989
Hello,

I hope this is not too dumb a question, but I know I can resize an existing total map in the editor, but for the life of me I cannot determine how to increase the battle area defined by the black and white barber pole outline, once the scenario exists?

I tried a few different resize map commands from within the editor with no luck. My total map area has lots of edge border (about 24 all around the outer border) and I want to use more of it as the actual allowed battle area. How do I do that.

Thanks,

Re: Resizing an existing battle area of an existing map?

Posted: Thu May 02, 2013 3:39 am
by pipfromslitherine
If you increase the map size, then the border should move out and off, as the border itself is always a fixed size.

Cheers

Pip

Re: Resizing an existing battle area of an existing map?

Posted: Thu May 02, 2013 8:22 pm
by jcb989
I must be doing something wrong, then. I'll try it again and maybe post images of the problem and what I am doing, if I can't figure it out.

Re: Resizing an existing battle area of an existing map?

Posted: Fri May 03, 2013 5:52 pm
by jcb989
It worked that time as expected, not really sure what I was doing wrong last time honestly.

I am toying with adding 8 tiles per side in X for FUEL_DEPOT, not sure if you've tinkered with that user scenario yet Pip?

The added tiles really change the game dynamic; there are now approaches to the sides instead of only down that one road.

Not sure if I will keep the changes, as it could lead to a need to redo a lot of the scenario design elements. Maybe release as a future optional version.

Testing of V3 is almost done and I will make some minor edits to that, then ask if you would like to host it.