Anyone know what FRM, FX, SFX and CALL do?
Posted: Sun Apr 21, 2013 8:59 pm
I'm trying to rework a UNIT.TXT file for the two boats, the FAIRMILEB and the MGB...
Does anyone know what the following BA commands do...?
FRM 0 30 - is this a physical location in relation to the unit icon?
FX 10 10 - is this an animation call? where is the index for BA's animations?
SFX 10 44 - I think this is a sound effect and 44 is the sound number. but what does the 10 do?
CALL 10 0 2 - no idea at all about this one... anyone???
Thanks for any help at all...
Does anyone know what the following BA commands do...?
FRM 0 30 - is this a physical location in relation to the unit icon?
FX 10 10 - is this an animation call? where is the index for BA's animations?
SFX 10 44 - I think this is a sound effect and 44 is the sound number. but what does the 10 do?
CALL 10 0 2 - no idea at all about this one... anyone???
Thanks for any help at all...