Page 1 of 1

REQUEST TO MODDERS FOR HQ UNIT

Posted: Tue Apr 16, 2013 10:34 am
by ERommel
Hello to those that develop units for BA and thank you for your hard work.

I hope you can take a few minutes to consider a special request of mine.

HQ UNIT

If you are familiar with SPWAW you will know what I am referring to when I ask that you consider an HQ tent Unit.

This unit would have similar powers to the current "LEADER" qualities but with a bit more power.

HQ TENT
No movement of this unit allowed. Either it is predetermined or it can be placed during deployment.
This unit can simulate
CP
Resuppy Depot
Rally Point

Having this unit in the game would extend playability and give designers a wider scope for developing cool scenarios. I would find especially fun playing games where the defender is holding on to a battle HQ.

There is currently a game being developed and available "FUEL DEPOT VERSION 2" that would benefit greatly from one or more HQ CPs that the defender must hold on to.

I hope you will consider my request for a unit that simulates Command and Supply. I would imagine that it could look like the CP Tent in the game STEEL PANTHERS. Just an idea here but...if this HQ came in different formats it would be awesome to have Rommel's Mammoth 8)

Thank you

Re: REQUEST TO MODDERS FOR HQ UNIT

Posted: Tue Apr 16, 2013 10:57 pm
by jcb989
cool idea. ironically, I have labeled the second objective flag that comes under attack as, "Battalion HQ"....lol....all primed up for this mod I guess.
Now, what can I mod with my humble abilities? That is the question.