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The Great War vs Europe at War
Posted: Sat Apr 13, 2013 2:54 pm
by Vranx
I love these types of games but I prefer the WW2 time frame so I am on the fence about which one to get. I know this game is more recent, is there much difference in game play?
Re: The Great War vs Europe at War
Posted: Sun Apr 14, 2013 9:30 pm
by Samhain
Lots. The AI in The Great War is much smarter and there are more unit types plus tanks aren't available right away and Yugoslavia isn't around yet (obviously). One big difference is artillery; it's just a research area in Europe At War but in The Great War it's its own unit type and needs ammunition to fire.
Re: The Great War vs Europe at War
Posted: Sun Apr 14, 2013 9:56 pm
by lordzimoa
Some other big differences are under the hood as CEAW engine was developed a few years back by another party and was written in Java, CTGW engine is brand new and written in C++, so allows:
- Integrated crossplatform multiplayer via Slitherine’s revolutionary PBEM++ server system.
- Faster loading and turn speeds. Smoother zooming and scrolling.
- The new engine allows supporting any display resolution from 1024×600 upwards and includes full wide screen support.
- Support of animations.
- Complete new AI.
- Extreme moddability using the lua scripting language and the ongoing development on a map/scenario editor, allowing players to alter many aspects of gameplay including; maps, combat, research, unit statistics, terrain effects and many more.
- The current Engine is currently being ported to Mac and iOS.
Re: The Great War vs Europe at War
Posted: Fri Apr 19, 2013 8:47 pm
by Vranx
Thanks for the replies. I went to buy The Great War and it offered me a deal on Europe at War so I got both. Have only played Great War so far.
Re: The Great War vs Europe at War
Posted: Sun May 05, 2013 1:39 pm
by scarfacetarraff
lordzimoa wrote:
- The current Engine is currently being ported to Mac and iOS.
Ready for this game on the Mac & iPad.
Is this the "delay"

for the Mac version, that the engine must be ported initially?
Will CEaW make it to iOS?