DREUX 1562
Posted: Fri Apr 05, 2013 11:38 pm
A rewrite of the battle. I found I wasn't playing scenarios lasting longer than one hour in hot seat solitaire, so I'm in the process of miniaturizing the battles, which also allows me to apply the new design techniques developed since. This new version has only 25 moving BGs and clocks in at about 30 minutes. It is also much more historically accurate in terms of its events, in line with the design philosophy that reached its maturity with Kadesh.
The historical events flow chart:
-Catholic cavalry & infantry on the left wing destroyed/driven off.
-Parts of Huguenot cavalry engaged in pursuit, parts of it attacking the Swiss squares, with some success.
-Catholic right wing engaged and destroyed Huguenot infantry.
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OLD
Update: minor map and order of battle revisions.
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OLD
The major battle of the first war of religion in France. The Huguenot army of around 13,000 collides unexpectedly with the royalist army of around 20,000. Despite the overall numerical inferiority, the Huguenots had more cavalry, about 4,700 to 2,500.
My main source is 'The King's army: warfare, soldiers and society during the Wars of Religion in France, 1562-1576' (James Wood, Cambridge University Press, 1996) which is a detailed archival study of the royalist army, with a chapter on the battle of Dreux. It totally outclasses anything else on the topic, especially Oman.
A few design notes:
The royalist infantry consisted of french, swiss, german and spanish (probably walloon) formations, in decreasing strength.
Their cavalry was wholly french, mostly gendarmes.
The Huguenot infantry consisted of german and french units.
Their cavalry was probably 50% french and 50% german.
Royalist infantry companies were around 50% pikes 50% shot, so they were given firearms and defensive spears, with poor morale, except for a couple of average units belonging to a veteran formation.
Swiss companies were over 90% pikes, so they remained unchanged, except that some units are average.
German landsknechts were around 70% pikes 30% shot, so they were given a rear rank of LF crossbow (I couldn't change the range), with average morale.
Spanish units, I made similar to the Germans.
Huguenot infantry was essentially toothless, suffering from a lack of equipment, so they were given defensive spears, with poor morale.
German reiters are protected, firearms, swordmen, average.
Gendarmes are heavy armoured, lance, swordmen, average.
Chevaux-legers are armoured, lance, swordmen, average.
Battle notes:
the huguenot have the early advantage. their cavalry should be able to brush aside the catholic horse and the french infantry.
the royalists need the swiss to hold on until their right wing arrives. the game should be played with no strategic movements to simulate this.
The historical events flow chart:
-Catholic cavalry & infantry on the left wing destroyed/driven off.
-Parts of Huguenot cavalry engaged in pursuit, parts of it attacking the Swiss squares, with some success.
-Catholic right wing engaged and destroyed Huguenot infantry.
---------------------------------------------------------------------------------
OLD
Update: minor map and order of battle revisions.
-----------------------------------------------------------------------------------
OLD
The major battle of the first war of religion in France. The Huguenot army of around 13,000 collides unexpectedly with the royalist army of around 20,000. Despite the overall numerical inferiority, the Huguenots had more cavalry, about 4,700 to 2,500.
My main source is 'The King's army: warfare, soldiers and society during the Wars of Religion in France, 1562-1576' (James Wood, Cambridge University Press, 1996) which is a detailed archival study of the royalist army, with a chapter on the battle of Dreux. It totally outclasses anything else on the topic, especially Oman.
A few design notes:
The royalist infantry consisted of french, swiss, german and spanish (probably walloon) formations, in decreasing strength.
Their cavalry was wholly french, mostly gendarmes.
The Huguenot infantry consisted of german and french units.
Their cavalry was probably 50% french and 50% german.
Royalist infantry companies were around 50% pikes 50% shot, so they were given firearms and defensive spears, with poor morale, except for a couple of average units belonging to a veteran formation.
Swiss companies were over 90% pikes, so they remained unchanged, except that some units are average.
German landsknechts were around 70% pikes 30% shot, so they were given a rear rank of LF crossbow (I couldn't change the range), with average morale.
Spanish units, I made similar to the Germans.
Huguenot infantry was essentially toothless, suffering from a lack of equipment, so they were given defensive spears, with poor morale.
German reiters are protected, firearms, swordmen, average.
Gendarmes are heavy armoured, lance, swordmen, average.
Chevaux-legers are armoured, lance, swordmen, average.
Battle notes:
the huguenot have the early advantage. their cavalry should be able to brush aside the catholic horse and the french infantry.
the royalists need the swiss to hold on until their right wing arrives. the game should be played with no strategic movements to simulate this.