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Setting the Compass in v2.10?

Posted: Fri Mar 29, 2013 5:45 pm
by GottaLove88s
Pip/Iain/Andrew,

Is it possible to set the Compass in v2.10?

It's a great new feature where, obviously, the red arm represents north.

Unluckily for me, I've setup a lot of current maps for our GJS'44 campaign, where the red arm of your new compass matches what would be West on our Normandy maps.

Is there an easy way to 'twist the compass', so that Normandy north = compass north?

Pretty much anything has to be easier than redrawinging all of the maps (because I'm certain that there's no 'rotate map' function in the Editor, right?)

Thanks!

Re: Setting the Compass in v2.10?

Posted: Fri Mar 29, 2013 5:49 pm
by AndrewGardner
//Set the north direction for the compass [0, 359]
SetCompassNorth(angle)

Re: Setting the Compass in v2.10?

Posted: Fri Mar 29, 2013 5:56 pm
by GottaLove88s
Perfect. Will experiment with that.

Foolish question, but where is the best place to put the SetCompassNorth(90)?
Will I need to put it somewhere that is called every turn? Or just at the beginning of the game?

Re: Setting the Compass in v2.10?

Posted: Fri Mar 29, 2013 6:02 pm
by AndrewGardner
You will only need to set it at the beginning of the game.