Visibility of Bunkers and Tank Traps?
Posted: Sun Mar 24, 2013 10:33 am
Pip/Iain,
To simulate "fog of war", BA shows the terrain of the full battle map to both sides, but hides certain features, such as bunkers and sandbags, and obviously enemy units, until they are revealed.
Is there a way to change the categorisation of other map features, eg. Tank Traps, so that they are NOT immediately seen by both sides... but instead a player must bring a unit close enough to "see" them... exactly like bunkers and sandbags?
Thanks guys,
GL88
To simulate "fog of war", BA shows the terrain of the full battle map to both sides, but hides certain features, such as bunkers and sandbags, and obviously enemy units, until they are revealed.
Is there a way to change the categorisation of other map features, eg. Tank Traps, so that they are NOT immediately seen by both sides... but instead a player must bring a unit close enough to "see" them... exactly like bunkers and sandbags?
Thanks guys,
GL88