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Visibility of Bunkers and Tank Traps?

Posted: Sun Mar 24, 2013 10:33 am
by GottaLove88s
Pip/Iain,

To simulate "fog of war", BA shows the terrain of the full battle map to both sides, but hides certain features, such as bunkers and sandbags, and obviously enemy units, until they are revealed.

Is there a way to change the categorisation of other map features, eg. Tank Traps, so that they are NOT immediately seen by both sides... but instead a player must bring a unit close enough to "see" them... exactly like bunkers and sandbags?

Thanks guys,
GL88

Re: Visibility of Bunkers and Tank Traps?

Posted: Sun Mar 24, 2013 11:23 am
by Richcat
Hi GL88
I believe you add HIDES to the object in question in the OBJECTS. TXT file.

Re: Visibility of Bunkers and Tank Traps?

Posted: Sun Mar 24, 2013 6:53 pm
by GottaLove88s
Very cool. Thanks Richcat...