Version 0.10.1
Posted: Sat Mar 16, 2013 4:45 pm
Playing now for several hours and some comments.
1) Default location when loading a saved game. You still have the game defaulting to the auto save game folder. I want to see my games on the screen when I choose "Load a saved game". I don't want to have to go looking for them. Have the game default to the player saved game folder.
2) Why can't I build a road through a forest? This is one of the most illogical quirks in the game I've seen. I can build a road through a Gaia Forest, Xenite Flowers, and Natural Plantation, but I can't build a road through a forest???? Come on guys. Should be able to build a road through any terrain except water.
3) Once you build a terrain feature such as a road, farm, etc., you can't get rid of it any more. Previously you could at least pillage it with one of your own units but even that feature is gone now. I still think a former should be able to undo anything it can do. Now, if you build a road and find you need to get rid of it to build forest to keep down pollution, you can't do it.
4) There ought to be some penalty for building cities in another factions space. I find it really frustrating to find that if I don't build a city in every single hex that can have a city, another faction will build a city there, even if there are only one or two hexes it can use. Not realistic. Why would you build a city that can't grow? I like to try and leave some space between my cities to allow them to grow and when I do I suddenly find another faction's city sprouting up right in the middle of my territory.
5) Diplomacy. Still needs some work. In my last game, the first two factions I met immediately declared war on me even though one of them only had one city with one unit in it. I took them out two turns latter. The other faction would declare war on me. I'd take over a city or two, they would ask for a truce, then two turns later declare war again and we would go through the same routine until I destroyed them, too. And again, this was in the first 50 game turns.
6) Game speed. I asked this before, but is it your intention that this game play out fast? As I pointed out in 5 above, two factions were gone before turn 50 in my last game. Also, the research times are so short that I often am unable to build a unit before I have something better researched. I have often been able to have the game finished in 200 to 300 turns. Is that your intention?
7) Finally, my pet peeve, pollution. I like that you have reduced what causes pollution, but it still begins way too early in the game for me. Also, if you are colonizing a new world, farms and mines would be one of the necessary improvements you would build, however, I find that in order to reduce pollution I have to plant everything in forest or pollution becomes a real problem. To be quite honest, if I were new to the game and bought it and played it, the entire pollution scheme would turn me off to the game and I'd never play it again. I don't want to play a game such as this to fight pollution, I want to build a nation and explore the planet and conquer the world. I tried playing the early civ games that had pollution and I quickly lost interest in them because of the pollution problem.
1) Default location when loading a saved game. You still have the game defaulting to the auto save game folder. I want to see my games on the screen when I choose "Load a saved game". I don't want to have to go looking for them. Have the game default to the player saved game folder.
2) Why can't I build a road through a forest? This is one of the most illogical quirks in the game I've seen. I can build a road through a Gaia Forest, Xenite Flowers, and Natural Plantation, but I can't build a road through a forest???? Come on guys. Should be able to build a road through any terrain except water.
3) Once you build a terrain feature such as a road, farm, etc., you can't get rid of it any more. Previously you could at least pillage it with one of your own units but even that feature is gone now. I still think a former should be able to undo anything it can do. Now, if you build a road and find you need to get rid of it to build forest to keep down pollution, you can't do it.
4) There ought to be some penalty for building cities in another factions space. I find it really frustrating to find that if I don't build a city in every single hex that can have a city, another faction will build a city there, even if there are only one or two hexes it can use. Not realistic. Why would you build a city that can't grow? I like to try and leave some space between my cities to allow them to grow and when I do I suddenly find another faction's city sprouting up right in the middle of my territory.
5) Diplomacy. Still needs some work. In my last game, the first two factions I met immediately declared war on me even though one of them only had one city with one unit in it. I took them out two turns latter. The other faction would declare war on me. I'd take over a city or two, they would ask for a truce, then two turns later declare war again and we would go through the same routine until I destroyed them, too. And again, this was in the first 50 game turns.
6) Game speed. I asked this before, but is it your intention that this game play out fast? As I pointed out in 5 above, two factions were gone before turn 50 in my last game. Also, the research times are so short that I often am unable to build a unit before I have something better researched. I have often been able to have the game finished in 200 to 300 turns. Is that your intention?
7) Finally, my pet peeve, pollution. I like that you have reduced what causes pollution, but it still begins way too early in the game for me. Also, if you are colonizing a new world, farms and mines would be one of the necessary improvements you would build, however, I find that in order to reduce pollution I have to plant everything in forest or pollution becomes a real problem. To be quite honest, if I were new to the game and bought it and played it, the entire pollution scheme would turn me off to the game and I'd never play it again. I don't want to play a game such as this to fight pollution, I want to build a nation and explore the planet and conquer the world. I tried playing the early civ games that had pollution and I quickly lost interest in them because of the pollution problem.