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SetAreaLOS

Posted: Fri Mar 15, 2013 4:46 pm
by enric
Is SetAreaLOS overriding the actual LOS of the units in board, i.e.

SetAreaLOS(31, 16, 35, 22, 0, 0);

Should this block the LOS to these area even if units of side 0 have a LOS to it.?

As in my tries it did not work, is there a way to reduce the LOS to a specific area to all units?

Re: SetAreaLOS

Posted: Fri Mar 15, 2013 4:58 pm
by pipfromslitherine
Hmmm - I think this would only work if you called it every tick to clamp down on the LOS.

There isn't a way that I can think of to prevent units from ever seeing into a tile other than, as I say, resetting the LOS value every tick.

Cheers

Pip