Battle Wagons
Posted: Mon Aug 27, 2007 10:24 am
I’m intensify number of testing before “FoG Jaén Tournament” and playing any kind of pieces, so in our last game we played with a Medieval German with War Wagons to test this one.
We have a lot of question about and sugentions after use it.
Questions:
Q1.- A column of two war wagons have a front of 4 cm. and 16 cm wide. If the first wagon wheel 1 MU and anvance the rest, the other one move straight forward and as result battle group end kinked? I think yes and remain kinked until the last wagon reach the kinked point, but I’m not sure.
Q2.- About hit per bases, one War Wagon fighting on it’s long edge count as two bases or two bases per base width, and therefore count as 4 bases?
Q3.- Rules state that War Wagons moves “are at least complex movement”. So all movement for them are complex or impossible, or complex moves become in impossible movement? I think the first option is correct but again I’m not sure.
Suggestions:
S1.- War Wagons are too slow and difficult maneover by it’s great base size. I think that currently is a useless piece because you need test to move, and usually it will be very static all the game. Possiby would be interesting that “simple advance” don’t count them as “complex move”.
S2.- I can’t understand why War Wagons can’t shoot to the front or to the rear, but I’m sure that authors can explain it. Most of the War Wagon are open carts. If you shoot by the long edge you shoot 4 dice, 2 per base with, so if you shoot at the fornt edge only throw 2 dice, and therefore you have less effectiveness. No shoot it’s a hard penalization.
And another diferent question, in our last game, a BG of MF with bow move at 6 MU from enemy Camp. I look in the rules, but there is nothing about shooting Camp. In DBM you can shoot Camp, but only take 1 point per base instead 2. Sound strange, It’s this deliberate?
We have a lot of question about and sugentions after use it.
Questions:
Q1.- A column of two war wagons have a front of 4 cm. and 16 cm wide. If the first wagon wheel 1 MU and anvance the rest, the other one move straight forward and as result battle group end kinked? I think yes and remain kinked until the last wagon reach the kinked point, but I’m not sure.
Q2.- About hit per bases, one War Wagon fighting on it’s long edge count as two bases or two bases per base width, and therefore count as 4 bases?
Q3.- Rules state that War Wagons moves “are at least complex movement”. So all movement for them are complex or impossible, or complex moves become in impossible movement? I think the first option is correct but again I’m not sure.
Suggestions:
S1.- War Wagons are too slow and difficult maneover by it’s great base size. I think that currently is a useless piece because you need test to move, and usually it will be very static all the game. Possiby would be interesting that “simple advance” don’t count them as “complex move”.
S2.- I can’t understand why War Wagons can’t shoot to the front or to the rear, but I’m sure that authors can explain it. Most of the War Wagon are open carts. If you shoot by the long edge you shoot 4 dice, 2 per base with, so if you shoot at the fornt edge only throw 2 dice, and therefore you have less effectiveness. No shoot it’s a hard penalization.
And another diferent question, in our last game, a BG of MF with bow move at 6 MU from enemy Camp. I look in the rules, but there is nothing about shooting Camp. In DBM you can shoot Camp, but only take 1 point per base instead 2. Sound strange, It’s this deliberate?