First Impressions
Posted: Sat Feb 09, 2013 2:19 am
Hey guys, first off thanks for the beta invite. Just stopping by to include my two cents about the game so far.
First Impression - Love the look of the main menu and interface, fits very well with the theme I had imagined for the game. Starting off immediately as the Solar Empire, I had a strong Civ 5 vibe from the menus/interface/overall graphics. As a fairly experienced RTS player (and previous Civ 5 player), all of the common sense units/structures were there. It was very easy to get into the flow of things. Overall I was very satisfied with the game so far.
Complaints - I only have 3 complaints so far, and one of them may be solved by me paying more attention.
1 - The Tech Tree felt very weak, especially in its explanation of later tiers. I would like to see some kind of visual guide to what leads where.
2 - I couldn't find a way to rename my custom units. I would like to be able to name my specialty Hellfire troops or my Anti-Vehicle tanks to more appropriate names.
3 - I was not receiving a prompt when my cities were under attack, or when enemies were near them. I lost multiple cities this way, and I believe a simple heads up would be great.
Bugs
1 - When I tried switching from my maximum resolution fullscreen to maximum resolution windowed, the game crashed. I was able to get the desired effects after trying a different order of switching, and was not able to recreate the bug.
2 - At the time of writing this post, I crash almost immediately after starting the game. I'm assuming it's trying to connect to the servers and not getting a response, then crashing.
Overall I look forward to continuing testing and expect this game to do great.
First Impression - Love the look of the main menu and interface, fits very well with the theme I had imagined for the game. Starting off immediately as the Solar Empire, I had a strong Civ 5 vibe from the menus/interface/overall graphics. As a fairly experienced RTS player (and previous Civ 5 player), all of the common sense units/structures were there. It was very easy to get into the flow of things. Overall I was very satisfied with the game so far.
Complaints - I only have 3 complaints so far, and one of them may be solved by me paying more attention.
1 - The Tech Tree felt very weak, especially in its explanation of later tiers. I would like to see some kind of visual guide to what leads where.
2 - I couldn't find a way to rename my custom units. I would like to be able to name my specialty Hellfire troops or my Anti-Vehicle tanks to more appropriate names.
3 - I was not receiving a prompt when my cities were under attack, or when enemies were near them. I lost multiple cities this way, and I believe a simple heads up would be great.
Bugs
1 - When I tried switching from my maximum resolution fullscreen to maximum resolution windowed, the game crashed. I was able to get the desired effects after trying a different order of switching, and was not able to recreate the bug.
2 - At the time of writing this post, I crash almost immediately after starting the game. I'm assuming it's trying to connect to the servers and not getting a response, then crashing.
Overall I look forward to continuing testing and expect this game to do great.