Arnhem MP scenario still has map errors - here's a fix
Posted: Sun Jan 27, 2013 11:14 pm
It looks like some of the map errors in the Market Garden / Arnhem multiplayer scenario have been fixed with the latest release, but there are still a few miscoded tiles remaining:
-Tiles 39,42 and 41, 28 look like rough terrain, but they are coded as open tiles
-Tile 39,44 looks like a cobblestone tile, but it is coded as a cliff
I've corrected these errors and posted the scenario files here:
https://dl.dropbox.com/u/58185693/Battl ... Arnhem.BAM
https://dl.dropbox.com/u/58185693/Battl ... ghting.txt
https://dl.dropbox.com/u/58185693/Battl ... Arnhem.BSF
These may seem unimportant, but I can say from experience they can actually make a difference in MP games!
Iain or Pip, if you are interested in grabbing these files, please let me know. I'll keep them up only as long as you need them, if this is any help.
Regards,
Mark
-Tiles 39,42 and 41, 28 look like rough terrain, but they are coded as open tiles
-Tile 39,44 looks like a cobblestone tile, but it is coded as a cliff
I've corrected these errors and posted the scenario files here:
https://dl.dropbox.com/u/58185693/Battl ... Arnhem.BAM
https://dl.dropbox.com/u/58185693/Battl ... ghting.txt
https://dl.dropbox.com/u/58185693/Battl ... Arnhem.BSF
These may seem unimportant, but I can say from experience they can actually make a difference in MP games!
Iain or Pip, if you are interested in grabbing these files, please let me know. I'll keep them up only as long as you need them, if this is any help.
Regards,
Mark