Bug: Urban Warfare displays English Recons as Infantry
Posted: Fri Jan 18, 2013 11:13 pm
Hello,
There is a serious issue. Recon Unit English Chevy on Urban Warfare game turn 27-28 against OGWalters. Please download to game turn to UNDERSTAND what's wrong and fix this.
Downloaded the game with Windows 7 version 1.11
Symptom:
Chevy Units changed/morphed into English infantry. They behave as such. Entrenchment value of 3. Display Graphics is Infantry. Only the name of the unit is Chevy.
Attacking with a SU-100 in a city destroys the SU-100.
Opponent has a lot a lot of Chevies on the map. Maybe 15+ I'm not sure.
It is a league tournament game, I don't want to lose such an exciting game to a crash which happened to me previously in another bug instance (impossible to finish the game).
PS:I googled Chevy Recon and found an issue with it already viewtopic.php?f=146&t=36482
PS: a patch should implement a download count on the game turn. in order to show reloadings which are against the league rules. I know game crashes which happens to me frequently when I leave my browser running would been deemed as reloads so it is important to timestamp the download INSIDE the game turn. Actually it would be a great idea to include the game turn file ALL downloads timestamps so as to keep an history of all turn downloads... With this tool, the League rule could be changed to allow 1 reload per 20 turns. 2 or more reloads is automatic loss.
There is a serious issue. Recon Unit English Chevy on Urban Warfare game turn 27-28 against OGWalters. Please download to game turn to UNDERSTAND what's wrong and fix this.
Downloaded the game with Windows 7 version 1.11
Symptom:
Chevy Units changed/morphed into English infantry. They behave as such. Entrenchment value of 3. Display Graphics is Infantry. Only the name of the unit is Chevy.
Attacking with a SU-100 in a city destroys the SU-100.
Opponent has a lot a lot of Chevies on the map. Maybe 15+ I'm not sure.
It is a league tournament game, I don't want to lose such an exciting game to a crash which happened to me previously in another bug instance (impossible to finish the game).
PS:I googled Chevy Recon and found an issue with it already viewtopic.php?f=146&t=36482
PS: a patch should implement a download count on the game turn. in order to show reloadings which are against the league rules. I know game crashes which happens to me frequently when I leave my browser running would been deemed as reloads so it is important to timestamp the download INSIDE the game turn. Actually it would be a great idea to include the game turn file ALL downloads timestamps so as to keep an history of all turn downloads... With this tool, the League rule could be changed to allow 1 reload per 20 turns. 2 or more reloads is automatic loss.