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_[BUG] (v1.8.10.683 bRC4) Camp inflicting casualties
Posted: Sun Jan 06, 2013 9:39 am
by Turk1964
Playing a game on Multiplayer against Blathergut and attacked his camp with 2 LF units and both my units recieved hits from the camp. As far as i Know the Camp had never fought back and the attacker merely parks his attackers adjacent to the camp and at the end of the opponents turn rolls to see if the camp is taken.This needs to be changed.Has anyone else noticed this ? Is anyone else posting in this thread apart from Me,Fedem,Blathergut and Dan?Everything seems to have come to a stand still.....
Re: Camp now inflicts casualties??????
Posted: Sun Jan 06, 2013 11:16 am
by Blathergut
Actually, as well, I had on a couple instances BGs hit routed units and my BGs took casualties. Should this happen?
Re: Camp now inflicts casualties??????
Posted: Mon Jan 07, 2013 9:25 am
by cothyso
camps gameplay code is not in yet (which means there's no special camps code, ie looting, preventing combat, etc), and therefore they are behaving as normal BGs. I think they could/should/would also rout..

Re: [BUG] (v1.8.10.683 bRC4) Camp inflicting casualties
Posted: Mon Jan 07, 2013 11:06 am
by FedeM
Women and children now fight

Re: [BUG] (v1.8.10.683 bRC4) Camp inflicting casualties
Posted: Sat Jan 26, 2013 11:20 pm
by cothyso
added into revision 701
// added GP.CompulsoryLoot() methods