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Fatal Error
Posted: Thu Dec 27, 2012 6:46 pm
by Lut
Good evening,
got this error, game stopped...
Got that twice
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Fatal Error
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[C]:-1(global error) :34: game/game_deployment.lua:421: attempt to index a nil value
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OK
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Turn 34/118
Re: Fatal Error
Posted: Thu Dec 27, 2012 7:08 pm
by Myrddraal
Hi Lut,
I'm going to move this to the technical support forum.
Could you let me know a couple of extra bits of info:
Was this during the AI turn or on an action by you?
Are you using the latest patch?
If you could zip and attach this file to a post here it would help us diagnose the problem: documents/my games/commander the great war/ctgw.log
Thanks!
Re: Fatal Error
Posted: Thu Dec 27, 2012 7:57 pm
by Lut
Hi Myrddraal,
it was during the AI turn and I am using the latest version V1.1.4.
Thank you for your fast feedback.
Log date: 2012-12-27 19:45:31
[19:45:31][35d0][3]Commander: The Great War(v 1.1.4)
[19:45:31][35d0][8]Operating system: Windows Vista Service Pack 2
[19:45:31][35d0][8]Number of processors: 2
[19:45:31][35d0][3]Audio device used: Generic Software
[19:45:31][35d0][8]OpenGL 1.5: OK
[19:45:31][35d0][8]OpenGL Context version: 2.1
[19:45:31][35d0][8]OpenGL Vendor: NVIDIA Corporation
[19:45:31][35d0][8]OpenGL Renderer: GeForce 9650M GT/PCI/SSE2
[19:45:31][35d0][3]Setting vsync
[19:45:31][35d0][3]Initializing video player
[19:45:31][35d0][8]Allocating new vertex buffer
[19:45:31][35d0][3]Loading main script
[19:45:31][35d0][3]Loading app script
[19:45:31][35d0][3]Script init
[19:45:31][35d0][3]App version:1.1.4
[19:45:31][35d0][5]Today is: 27.12.2012
[19:45:32][35d0][8]Starting track: main_menu
[19:45:36][35d0][8]Creating new audio source. Count: 0
[19:46:12][35d0][8]Track playback finished
[19:46:12][35d0][8]Starting track: main_menu
[19:46:51][35d0][8]Track playback finished
[19:46:51][35d0][8]Starting track: main_menu
Re: Fatal Error
Posted: Thu Dec 27, 2012 9:16 pm
by Myrddraal
The log file gets overwritten each time you run the game, and this doesn't look like the correct information so I guess you've restarted the game since the crash.
Do you still have the AutoSaveEndTurn or a savegame from which you can reproduce the crash? If so, could you upload a copy of the savegame here? (You'll have to zip it before the forum will allow you to attach it to a post)