Ober-Ost . . .
Posted: Sat Dec 22, 2012 6:56 am
I came across this while watching the excellent Channel 4 series on the Great War. After the Germans had pushed the Russians back they organised the Baltic region into what seems to have been a gigantic labour camp, with everyone needing identity papers with photographs etc. One of the aims was to offset the effect of the blockade and to grow extra food for consumption in Germany. The scale of this policy seems to have been huge but I am not sure how successful it was.
http://en.wikipedia.org/wiki/Ober_Ost
I am not sure if this could be added to the game. Maybe if the Germans captured some key cities in the region (e.g. Kovno, Riga etc) then an "Ober-Ost" event might be triggered that would bring in some extra PP's (maybe 5 PP's a turn) while they continued to hold the region - or something like that anyway.
Does anyone know how effective Ober-Ost was in producing extra food for the Central Powers?
http://en.wikipedia.org/wiki/Ober_Ost
I am not sure if this could be added to the game. Maybe if the Germans captured some key cities in the region (e.g. Kovno, Riga etc) then an "Ober-Ost" event might be triggered that would bring in some extra PP's (maybe 5 PP's a turn) while they continued to hold the region - or something like that anyway.
Does anyone know how effective Ober-Ost was in producing extra food for the Central Powers?