Another MP game gone down . . . erm!
Posted: Tue Dec 18, 2012 10:38 pm
Log date: 2012-12-18 22:35:25
[22:35:25][1f28][3]Commander: The Great War(v 1.1.2)
[22:35:25][1f28][8]Operating system: Windows 7 Service Pack 1
[22:35:25][1f28][8]Number of processors: 8
[22:35:25][1f28][3]Audio device used: Generic Software
[22:35:26][1f28][8]OpenGL 1.5: OK
[22:35:26][1f28][8]OpenGL Context version: 3.3
[22:35:26][1f28][8]OpenGL Vendor: Intel
[22:35:26][1f28][8]OpenGL Renderer: Intel(R) HD Graphics 4000
[22:35:26][1f28][3]Setting vsync
[22:35:26][1f28][3]Initializing video player
[22:35:26][1f28][8]Allocating new vertex buffer
[22:35:26][1f28][3]Loading main script
[22:35:26][1f28][3]Loading app script
[22:35:26][1f28][3]Script init
[22:35:26][1f28][3]App version:1.1.2
[22:35:26][1f28][5]Today is: 18.12.2012
[22:35:26][1f28][8]Starting track: main_menu
[22:35:28][1f28][8]Creating new audio source. Count: 0
[22:35:33][1f28][8]Creating new audio source. Count: 1
[22:35:33][1f28][8]Creating new audio source. Count: 2
[22:35:39][1f28][8]Starting PBEM game. Id: 127605 stockwellpete vs hidde
[22:35:46][1f28][8]Map loaded in 0.028sec
[22:35:46][1f28][8]Maximum texture size: 8192
[22:35:50][1f28][Warning]Scene initialized in: 3.458 seconds
[22:35:50][1f28][Warning] Memory usage: 1452392 bytes
[22:35:50][1f28][Warning] Memory allocation time: 0.003 sec
[22:35:50][1f28][Warning] Memory deallocation time: 0.003 sec
[22:35:51][1f28][8]Starting track: game3
[22:35:51][1f28][Warning]Hud initialized in:1.019 seconds
[22:35:56][1f28][8]UnitMoveCommand
[22:35:58][1f28][8]UnitMoveCommand
[22:36:00][1f28][8]UnitAttackCommand
[22:36:02][1f28][8]UnitAttackCommand
[22:36:02][1f28][8]Unit #1074 killed
[22:36:02][1f28][8]Removing gfx for unit #1074
[22:36:04][1f28][8]UnitAttackCommand
[22:36:04][1f28][Error]================================= C++ stack trace ==================================
[22:36:05][1f28][Error] (0)
[22:36:05][1f28][Error] (0)
[22:36:05][1f28][Error] (0)
[22:36:05][1f28][Error] (0)
[22:36:05][1f28][Error] (0)
Please advise.
[22:35:25][1f28][3]Commander: The Great War(v 1.1.2)
[22:35:25][1f28][8]Operating system: Windows 7 Service Pack 1
[22:35:25][1f28][8]Number of processors: 8
[22:35:25][1f28][3]Audio device used: Generic Software
[22:35:26][1f28][8]OpenGL 1.5: OK
[22:35:26][1f28][8]OpenGL Context version: 3.3
[22:35:26][1f28][8]OpenGL Vendor: Intel
[22:35:26][1f28][8]OpenGL Renderer: Intel(R) HD Graphics 4000
[22:35:26][1f28][3]Setting vsync
[22:35:26][1f28][3]Initializing video player
[22:35:26][1f28][8]Allocating new vertex buffer
[22:35:26][1f28][3]Loading main script
[22:35:26][1f28][3]Loading app script
[22:35:26][1f28][3]Script init
[22:35:26][1f28][3]App version:1.1.2
[22:35:26][1f28][5]Today is: 18.12.2012
[22:35:26][1f28][8]Starting track: main_menu
[22:35:28][1f28][8]Creating new audio source. Count: 0
[22:35:33][1f28][8]Creating new audio source. Count: 1
[22:35:33][1f28][8]Creating new audio source. Count: 2
[22:35:39][1f28][8]Starting PBEM game. Id: 127605 stockwellpete vs hidde
[22:35:46][1f28][8]Map loaded in 0.028sec
[22:35:46][1f28][8]Maximum texture size: 8192
[22:35:50][1f28][Warning]Scene initialized in: 3.458 seconds
[22:35:50][1f28][Warning] Memory usage: 1452392 bytes
[22:35:50][1f28][Warning] Memory allocation time: 0.003 sec
[22:35:50][1f28][Warning] Memory deallocation time: 0.003 sec
[22:35:51][1f28][8]Starting track: game3
[22:35:51][1f28][Warning]Hud initialized in:1.019 seconds
[22:35:56][1f28][8]UnitMoveCommand
[22:35:58][1f28][8]UnitMoveCommand
[22:36:00][1f28][8]UnitAttackCommand
[22:36:02][1f28][8]UnitAttackCommand
[22:36:02][1f28][8]Unit #1074 killed
[22:36:02][1f28][8]Removing gfx for unit #1074
[22:36:04][1f28][8]UnitAttackCommand
[22:36:04][1f28][Error]================================= C++ stack trace ==================================
[22:36:05][1f28][Error] (0)
[22:36:05][1f28][Error] (0)
[22:36:05][1f28][Error] (0)
[22:36:05][1f28][Error] (0)
[22:36:05][1f28][Error] (0)
Please advise.