Rail cost for damaged units
Posted: Sun Dec 02, 2012 5:29 pm
I don't know if this has been mentioned before, but if there is a "next version" of GS, I think a reduction in rail cost for damaged units should be considered. It makes a lot of sense that a half-strength tank unit, for example, would cost a country less time and effort to rail than a full-strength unit.
One issue is whether it would be 100% proportional to unit strength, or whether each unit type would have a "base cost"; i.e. the minimum cost for a tank unit is 2, even a 1-step tank.
Any thoughts?
One issue is whether it would be 100% proportional to unit strength, or whether each unit type would have a "base cost"; i.e. the minimum cost for a tank unit is 2, even a 1-step tank.
Any thoughts?