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V2 AAR
Posted: Wed Nov 07, 2012 9:47 pm
by philqw78
There isn't one .
Hmm, thats a bit disappointing.
Perhaps someone with some rules could write one to encourage me to buy the rules.
Re: V2 AAR
Posted: Tue Nov 13, 2012 1:21 pm
by ShrubMiK
I knwo there are changes to attrtion points in v2...how many is it when a clump of tumbleweed blows off table?
Re: V2 AAR
Posted: Tue Nov 13, 2012 1:47 pm
by philqw78
Depends if the tumble weeds were fragmented
Re: V2 AAR
Posted: Tue Nov 13, 2012 7:20 pm
by IanB3406
I played a game this weekend.
Using the iPad reader was difficult.....will print a qrs before I try again.
Allamani versus LRR
Allamani had 2superior warbands and a gob of average, one light foot bow, and two protected superior cav. Romans where a mix of average, superior and elite with one protected superior cav and one elephant bg.
1). Elephants broke through center of allamani line quickly.
2). FC's are needed for infantry armies, ESP Romans with lots of 4 pak bg's.
3). Protected superior cav are a good buy.
4). Allamani still loose, but last a little longer. Maybe was gonna take out 3 roman infantry before they cracked.
Game is good, reader bad. Couldn't finish as I was distracted ref'ing the tournament.
The next few tournaments in the us will be 1.0 through January, so I don't expect any 2.0 games until after the team tourney in January.
Ian Buttridge
Re: V2 AAR
Posted: Tue Nov 13, 2012 8:30 pm
by philqw78
Cheers Ian