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ARDENNES_CONCRETE

Posted: Mon Nov 05, 2012 10:01 pm
by enric
There are two Bunkers in the Ardennes set named:

ARDENNES_CONCRETE_BUNKER_AT_BUNKER_SNOW
ARDENNES_CONCRETE_BUNKER_AT_BUNKER

The first appears as
TERRAIN HeavyFortifications (OBJECTS.TXT)

The second is missing (?)
When placed on map, the ARDENNES_CONCRETE_AT_BUNKER appears as Open ground and vehicles may enter the tile.

They appear, in the editor, as Large Bunker in the objects list (the same name for both) but when placed, one is a Heavy Fort. and the other is Open ground.
In the list, one appears after Church B and the other after Open Bunker.

Re: ARDENNES_CONCRETE

Posted: Tue Nov 06, 2012 9:48 am
by twoeyes
Hi there,

This is a strange one. The duplicated bunkers are an error, probably caused by lazy cutting and pasting on my behalf :). However, at first glance I'm not quite sure as to why they don't function as normal bunkers. I'll have play around and see if I can see whats wrong.