Extended skirmish line firing
Posted: Thu Nov 01, 2012 4:06 pm
today during a game we had this particular situation and we had problem to allocate shooting dice:
A disrupted skirmish extended line has two targets in its arc of fire, one is a wavering ligt cavalry in close range for half of the extended line and the other is artillery unit in medium range fot the other part of the extended line.
we decided that the fisrt part in front of the cavalry had 3 dices ( 4 for extended line minus 1 for disrupted)
the second part was more difficult 1 dice ( 5 for light infantry minus 2 for cavalry minus 1 for disrupted and minus 1 because not all unit can shoot on it).
Are we correct for allocating dice and is it possible to consider only one part shooting as extended line and the other part as a norma unit.
A disrupted skirmish extended line has two targets in its arc of fire, one is a wavering ligt cavalry in close range for half of the extended line and the other is artillery unit in medium range fot the other part of the extended line.
we decided that the fisrt part in front of the cavalry had 3 dices ( 4 for extended line minus 1 for disrupted)
the second part was more difficult 1 dice ( 5 for light infantry minus 2 for cavalry minus 1 for disrupted and minus 1 because not all unit can shoot on it).
Are we correct for allocating dice and is it possible to consider only one part shooting as extended line and the other part as a norma unit.