Object reaction
Posted: Mon Oct 29, 2012 7:49 pm
When a Object reaction is defined:
[Minen]
SCRIPT_REACT EnterMine
//SCRIPT_USER_VALUE 3
Even if the function has nothing
FUNCTION EnterMine( tilex, tiley, unit, objectid, objectx, objecty, check, user)
{
}
All units in board (not near the reacting objects) move one tile at a tile, even if you give a move order of more than a tile.
[Minen]
SCRIPT_REACT EnterMine
//SCRIPT_USER_VALUE 3
Even if the function has nothing
FUNCTION EnterMine( tilex, tiley, unit, objectid, objectx, objecty, check, user)
{
}
All units in board (not near the reacting objects) move one tile at a tile, even if you give a move order of more than a tile.