Play Balance
Posted: Thu Oct 25, 2012 2:49 am
As many customers do not get into the editing part of the game and that some of the MP scenarios are uneven I want to call to mind the concept of pre-game bidding for your games. When you feel that a scenario is heavily biased to one side you can do some of the following to balance the situation:
1. Play less turns. Good example would be a MP game of the Fuel Dump scenario from the Bulge campaign. Ask the German player to have to take the dump with one less turn to play than normal.
2. Ask that more objectives be taken by the attacking side.
3. More units must be destroyed.
These are just a few things that can be thought over for those missions where the balance factor is not quite correct. For instance in one Western Desert MP mission I found that the Axis side could wipe out the Allies rather easily. They were able to take the objectives to win well before the mission ended.
1. Play less turns. Good example would be a MP game of the Fuel Dump scenario from the Bulge campaign. Ask the German player to have to take the dump with one less turn to play than normal.
2. Ask that more objectives be taken by the attacking side.
3. More units must be destroyed.
These are just a few things that can be thought over for those missions where the balance factor is not quite correct. For instance in one Western Desert MP mission I found that the Axis side could wipe out the Allies rather easily. They were able to take the objectives to win well before the mission ended.