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Rivers
Posted: Thu Jul 19, 2007 9:43 am
by rbodleyscott
The present rules do not preclude troops move longitudinally along a river.
How about this:
P.82
River (Rv) Up to 4 MUs wide, entirely within 6 MUs of the side edge. The placing side dices for its difficulty when putting it down. 1 = uneven, 2,3 = rough, 4,5 =difficult, 6 =impassable. Troops can only move within 45 degrees of straight across. The river cannot have more than 2 bends.
Also, on P.37 the following is needed to prevent troops in a river being forced to conform into a direction which would not then allow them to move:
• Battle wagons, artillery, troops in Orb formation and troops defending field fortifications or a riverbank, or in a river, do not conform to enemy.
Posted: Thu Jul 19, 2007 12:11 pm
by bddbrown
A slight tagent, but I've never seen a river on a FoG table before - has anyone played with one?
Would anyone ever consider it a tactic for a competition in any way?
Re: Rivers
Posted: Thu Jul 19, 2007 12:55 pm
by lawrenceg
rbodleyscott wrote:The present rules do not preclude troops move longitudinally along a river.
How about this:
P.82
River (Rv) Up to 4 MUs wide, entirely within 6 MUs of the side edge. The placing side dices for its difficulty when putting it down. 1 = uneven, 2,3 = rough, 4,5 =difficult, 6 =impassable. Troops can only move within 45 degrees of straight across. The river cannot have more than 2 bends.
Also, on P.37 the following is needed to prevent troops in a river being forced to conform into a direction which would not then allow them to move:
• Battle wagons, artillery, troops in Orb formation and troops defending field fortifications or a riverbank, or in a river, do not conform to enemy.
Why do you want to prevent troops from moving longitudinally along a river?
Re: Rivers
Posted: Thu Jul 19, 2007 1:18 pm
by rbodleyscott
lawrenceg wrote:Why do you want to prevent troops from moving longitudinally along a river?
1) Because it isn't historical battlefield behaviour.
2) Because a river could be used as a bad terrain route for MF to the enemy rear table edge.
Re: Rivers
Posted: Thu Jul 19, 2007 1:57 pm
by lawrenceg
rbodleyscott wrote:lawrenceg wrote:Why do you want to prevent troops from moving longitudinally along a river?
1) Because it isn't historical battlefield behaviour.
I suggest that it isn't historical battlefield behaviour to deploy with a fordable river on one flank. This is why we do not hear of troops moving along rivers.
It is historical behaviour to deploy with a fordable river between you and the enemy, but the rules don't allow this.
2) Because a river could be used as a bad terrain route for MF to the enemy rear table edge.
Well, the absence of a river could be used as a good terrain route for mounted to the enemy rear table edge, so why not even things up?
Re: Rivers
Posted: Thu Jul 19, 2007 3:23 pm
by nikgaukroger
lawrenceg wrote:
Well, the absence of a river could be used as a good terrain route for mounted to the enemy rear table edge, so why not even things up?
Because one of these has historical support whilst the other doesn't perhaps?
Posted: Thu Jul 19, 2007 4:37 pm
by neilhammond
bddbrown wrote:A slight tagent, but I've never seen a river on a FoG table before - has anyone played with one?
Would anyone ever consider it a tactic for a competition in any way?
I might consider it as an options to protect one flank of a (mainly infantry) army if I was fighting your (mainly cavalry) army. Of course, it presupposed I get the initiative with my infantry army with its TC CinC
Neil
Posted: Thu Jul 19, 2007 7:30 pm
by lawrenceg
neilhammond wrote:bddbrown wrote:A slight tagent, but I've never seen a river on a FoG table before - has anyone played with one?
Would anyone ever consider it a tactic for a competition in any way?
I might consider it as an options to protect one flank of a (mainly infantry) army if I was fighting your (mainly cavalry) army. Of course, it presupposed I get the initiative with my infantry army with its TC CinC
Neil
A coast would do the job better.
Re: Rivers
Posted: Thu Jul 19, 2007 8:34 pm
by lawrenceg
rbodleyscott wrote:lawrenceg wrote:Why do you want to prevent troops from moving longitudinally along a river?
1) Because it isn't historical battlefield behaviour.
Here's one possible example found after a quick web search:
http://www.ne.jp/asahi/luke/ueda-sarson ... nikos.html
Another one is the advance of the Persians along the bed of the diverted Euphrates into Babylon.
Posted: Thu Jul 19, 2007 8:49 pm
by nikgaukroger
Well the first involves following a minority view of the Granikos so I think must be considered dubious at best, and the second is where the river is diverted so it isn't a river anymore - although probably still a bit moist (mind you the Granikos isn't supposed to be much more than a trickle at the time of the battle either IIRC).
Posted: Thu Jul 19, 2007 9:55 pm
by rbodleyscott
nikgaukroger wrote:Well the first involves following a minority view of the Granikos so I think must be considered dubious at best, and the second is where the river is diverted so it isn't a river anymore - although probably still a bit moist (mind you the Granikos isn't supposed to be much more than a trickle at the time of the battle either IIRC).
That would be a gully then.