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Is it possible to make a fantasy mod?
Posted: Sun Jul 15, 2007 12:38 am
by tormy
Hi, how good "modding support" is for this game? Is it possible to make a total conversion mod for the game? Like to make a fantasy world with it? What can be changed, and what cannot be changed what is important to make a total conversion mod?
Posted: Sun Jul 15, 2007 8:36 pm
by IainMcNeil
Yes, once the editor is released this would be possible.
Posted: Mon Jul 16, 2007 2:49 pm
by tormy
wow thats nice! .. and when the editor will be released?
Posted: Thu Jul 19, 2007 2:26 pm
by tormy
Hello? What is the ETA of the editor?

Posted: Thu Jul 19, 2007 6:52 pm
by Redpossum
To borrow an expression from idsoft, "when it's ready"

Posted: Fri Jul 20, 2007 12:48 am
by firepowerjohan
Editor should be ready next week.
Posted: Fri Jul 20, 2007 2:35 pm
by tormy
Ah, awesome!
1 question. If we make a total conversion mod -for example a full fantasy themed version-, the AI will be able to handle everything?
Posted: Fri Jul 20, 2007 2:39 pm
by firepowerjohan
The AI is very generic, which means it should work on any map. Convoys are not generic, but those can be turned off by simply editing the general.txt script.
Posted: Thu Dec 06, 2007 5:36 pm
by syagrius
Would be nice somebody makes a WW I mod! It has been done for games like HoI and Civ.
Posted: Fri Dec 07, 2007 6:36 am
by mrdozer2379
with this editor would it be possible to add more sides? so make this a 3 player game or even 4 players?
Posted: Fri Dec 07, 2007 10:17 am
by IainMcNeil
At the moment only 2 players, but the map & unit graphics and unit attributes are all moddable so you can do WWI, Fantasy or whatever.