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				Teleporting LH
				Posted: Tue Jul 10, 2007 3:12 pm
				by markm
				LH were just outside a wood with a unit of LF in the wood in a 4 x 2 bg, perpendicular to and 2 inches behind the LH.  The LH are charged and evade 3" - normal move in difficult terrain.  
All bases reach the LF and are teleported an additional 160mm to the end of the line of LF.  I'm not sure what can be done about this but it looks and feels very wrong.
Any thoughts?
			 
			
					
				
				Posted: Tue Jul 10, 2007 4:45 pm
				by nicofig
				It's strange  

 
			
					
				
				Posted: Wed Jul 11, 2007 7:58 am
				by shall
				Although the distances look long we took the view to keep it simple and view an evade as running as far away as necessary to allow ont to regroup rather than a fixed distance.  Phases of battle remember.  Looked at this way it is pretty logical as effectively the Lh have evaded twice to get far enough away to sort themselves out.  It is usually a disdvantage to the evader as they then take longer to get them back into the game.
One other thought..........Perhaps they have gone around the LF instead - I am away at present with no rules here.  Do we interpenetrate first or avoid first?  Richard will I am sure remind me.  We could make them go round first if not IP from front to rear or vice versa.  
Not sure its neeeded though given the qbove tought process.
Si
			 
			
					
				
				Posted: Wed Jul 11, 2007 8:56 am
				by terrys
				One other thought..........Perhaps they have gone around the LF instead - I am away at present with no rules here. Do we interpenetrate first or avoid first? Richard will I am sure remind me. We could make them go round first if not IP from front to rear or vice versa. 
The rules state that you only avoid if you can't interpenetrate.
It may seem a bit odd, but can lead to some nasty situations if you try to engineer it.
e.g.  In this instance since there was a 2MU gap between that LF and the LH, and the LH were in 2 ranks, then it seems to me that the front rank of LH wouldn't reach the LF, with a 3MU move, so the rear rank would pass entirely through, but the front rank would stay in front.  This would probably mean that it would take 2 moves to reform the LH.
It also probably means that the front rank would probably get caught.
There will always be anomalies.  As long as they don't have a major impact on the outcome of the game, keeping the rules as simple as possible (and as short as possible) sometimes takes precedence.
 
			
					
				
				Posted: Fri Jul 13, 2007 6:57 am
				by shall
				Thanks Terry - I thought that was where we came out.
I think the real raionale is not to think about time but phases as I mentioned 6 in reality there Lh would simply evade further away to get into clean air and that's what it represents.
Makes sense to me that way
Si
			 
			
					
				
				Posted: Fri Jul 13, 2007 7:08 pm
				by dave_r
				The problem as I see it is that this is not just an evade - it could also be accomplished by a normal interpenetration.
i.e. if you have a great big long line of LF in difficult going perpendicular to the LH then you can teleport the LH through the difficult going by interpenetrating the LF.
It did seem very, very wrong to both of us.
			 
			
					
				
				Posted: Sat Jul 14, 2007 12:26 am
				by markm
				This was an 'accident' but now I've seen it, it could easily be replicated deliberately. 
It's bad enough with LH, but a lot of things can interpenetrate LF  

   I really think the moving unit should stop where it stops and splits if neccesary, disordering both units.
 
			
					
				
				Posted: Sat Jul 14, 2007 7:55 am
				by shall
				I need to check when back but I thouyt that a normal inteprenetration that cannot clear line sgets split and if moving at only 4mu in a wood this would prohibit such a thing.  Don't bank on that yet though as I don't have rules with me here.  
 
 
Si
 
			
					
				
				Posted: Sat Jul 14, 2007 8:29 am
				by lawrenceg
				shall wrote:I need to check when back but I thouyt that a normal inteprenetration that cannot clear line sgets split and if moving at only 4mu in a wood this would prohibit such a thing.  Don't bank on that yet though as I don't have rules with me here.  
 
 
Si
 
As at 6.00:
... bases of the moving battlegroup that reach the battlegroup being interpenetrated are moved all the way through and are placed on the far side. Those that did not reach are placed with the front base in contact with the near side.
So you only split if some bases did not reach the stationalry BG. With a 3 MU move it is quite feasible to be close enough that second and even third rank bases reach.
If I set it up right, I can get a 6-base armoured cavalry lance-sword moving 410 mm through rough going in 15 mm scale.
 
			
					
				
				Posted: Sat Jul 14, 2007 9:45 am
				by dave_r
				So you only split if some bases did not reach the stationalry BG. With a 3 MU move it is quite feasible to be close enough that second and even third rank bases reach.
If I set it up right, I can get a 6-base armoured cavalry lance-sword moving 410 mm through rough going in 15 mm scale.
Or Heavily Armoured Cataphracts moving through difficult going  

 
			
					
				
				Posted: Sat Jul 14, 2007 10:17 am
				by lawrenceg
				dave_r wrote:
Or Heavily Armoured Cataphracts moving through difficult going  

 
No, cataphracts can't interpenetrate LF. 
 
 
But elephants can! 
