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AI improvement

Posted: Wed Sep 26, 2012 6:20 pm
by rf900
Wanted to start a post to state that the problems I had in my campaign with AI movement in 2.0.5 are solved in the Beta.

Before in a couple of missions units stopped, or didn't move correctly towards the intended tile, now all of them move and in a clearly logical path. Will play my campaign with this release an others to comment on more features I see.

Thanks for the update.

Re: AI improvement

Posted: Wed Sep 26, 2012 6:28 pm
by pipfromslitherine
Hurrah! :)

Cheers

Pip