Proposed V2 query
Posted: Mon Sep 24, 2012 7:06 pm
Hi
Played a game today using the 'draft' V2 amendments (I think I have latest proposals) and things went smoothly enough except for the following:
• Interpenetration anomalies prevented:
o Leapfrogging prevented.
o “Teleport” interpenetrations prevented.
Any further detail available as to what is proposed here ?
I assume change is along lines of: units that cant achieve a full interpenetration using standard move dont get any extra MU to clear friendly units or 'teleport' beyond such units and now 'stick' in front until following turn (thereby increasing risk of being caught by chargers/pursers etc ??
Cheers
Played a game today using the 'draft' V2 amendments (I think I have latest proposals) and things went smoothly enough except for the following:
• Interpenetration anomalies prevented:
o Leapfrogging prevented.
o “Teleport” interpenetrations prevented.
Any further detail available as to what is proposed here ?
I assume change is along lines of: units that cant achieve a full interpenetration using standard move dont get any extra MU to clear friendly units or 'teleport' beyond such units and now 'stick' in front until following turn (thereby increasing risk of being caught by chargers/pursers etc ??
Cheers