SetCannotControl function
Posted: Tue Sep 18, 2012 10:11 am
I want to show up some friendly units but not let the player control them until a given turn.
I was using this function but I can still move the units, am I missing something?
//set the flag for player control of a unit. 0 for off, anything
else for on
SetCannotControl(id, value)
I was using this function but I can still move the units, am I missing something?
//set the flag for player control of a unit. 0 for off, anything
else for on
SetCannotControl(id, value)