jack_w wrote:How did you change the OOB?
at this time i only changed existing units, them are listed all in the 1939.scn and possibly in any other scenario, in the .scn files is easy to make a search and find the units to change...
http://www.matrixgames.com/forums/tm.asp?m=1492410, units are listed by hexagon, from 0-0 onwards and by two numbers, i do not know what are the numbers for minors but yes for major powers, so, in example, united kingdom garrisons are listed by order in the map as the coordinates of the hex, that i do not control yet but followed by a 2 (united kingdom number and a 1, garrison unit), so you get in example...
8130 2 1, there are a garrison unit of united kingdom, unit types include hvy_tank but if you place one the game will not show it,
nations number...
0 - germany
1- italy
2- united kingdom
3- france
4- united states
5 - russia
in the .scn files first are listed hexex types, just above the nations explained at...
http://www.matrixgames.com/forums/tm.asp?m=1492410 there are listed the units, for edit, better way is go trough hexes types, place cursor over first unit allocation (no unit is -1 -1) and make search for what nation and unit type you are searching for change, unit numers is...
1 - garrison
2- corps
3- motor corps
4- armor
5- hvy_tank (do not use it)
6- fighter
7- tactical bomber
8- strategic bomber
9- submarine
and so on.
units are listed from his placement on the map, so, first 2 2 (united kingdom corps) is the corps that start at ottawa an so on,
hope it helps and you can make your choice at start order of battle, in some time we will have scenario editor but i was wanting to setup an alternate-optional scenario for who that like to try something different,
ps- minor country nations units too are listed, be aware of do not make error and edit one of these.
with best regards,
alaric.