Light horse and cavalry too dominant?
Posted: Mon Sep 03, 2012 3:46 pm
After following madaxemans reports, playing in club leagues and taking part in several competitions, I now have to ask if the rules are too generous to light horse/cavalry armies.
Having seen Alistair's dominance of the standings, at our club we have seen more and more players going to light horse armed with bow and cavalry with bow/sword. I don't mind this too much as a lot of them are coming to me for a painting service!
However, I can't believe that it is right that the rules are reversing the role of technology, and instead of getting troops with guns, people are abandoning this and loading up with bows.
The crux of the matter is that armies with light horse and cavalry can move fast enough to concentrate where they Want to fight. Because they can all evade, it is very difficult, if not impossible, to catch and force them to fight. Their mobility means they can concentrate on one unit, and pelt it with arrows. Although this is less likely to cause casualties, it will cause cohesion tests, normally with the minus for number of hits. .,then it's rinse and repeat until it falls down the cohesion ladder and routs. While this is going on, the rest of your army is being blocked and screened off by more light horse.
Coupled with this, due to the number of horses they have, they are normally getting the plus on initiative at the start of the game. So if they win the dice roll, they normally choose Steppe terrain, which means there isn't going to be anything to secure your flanks on.
Obviously, this is more an issue of open competitions or leagues, but there aren't enough of us with enough armies to sustain specific books/ periods. Although,given the speed that people are accumulating Ottoman, Crimean Tartar and Chinese armies, this may not be the case for long.
I don't have an extensive enough historical knowledge, but I believed that as gunpowder weapons became available, they were adopted as quickly as possible ( probably because they were easier to train people on than bows) and light horse became more and more marginalised and weren't really able to stand in the line on the battlefield. With open competitions, the opposite seems to be occurring. Maybe the light horse are too resistant to firepower, and should not get the minus when being shot at with firearms.
Please don't think I am just whining as a sore loser. I have really enjoyed fog r and am just getting a bit depressed that the light horse and cavalry armies are being seen as the optimal "winning" choice and all the variety is being drained out of playing it.
Having seen Alistair's dominance of the standings, at our club we have seen more and more players going to light horse armed with bow and cavalry with bow/sword. I don't mind this too much as a lot of them are coming to me for a painting service!
However, I can't believe that it is right that the rules are reversing the role of technology, and instead of getting troops with guns, people are abandoning this and loading up with bows.
The crux of the matter is that armies with light horse and cavalry can move fast enough to concentrate where they Want to fight. Because they can all evade, it is very difficult, if not impossible, to catch and force them to fight. Their mobility means they can concentrate on one unit, and pelt it with arrows. Although this is less likely to cause casualties, it will cause cohesion tests, normally with the minus for number of hits. .,then it's rinse and repeat until it falls down the cohesion ladder and routs. While this is going on, the rest of your army is being blocked and screened off by more light horse.
Coupled with this, due to the number of horses they have, they are normally getting the plus on initiative at the start of the game. So if they win the dice roll, they normally choose Steppe terrain, which means there isn't going to be anything to secure your flanks on.
Obviously, this is more an issue of open competitions or leagues, but there aren't enough of us with enough armies to sustain specific books/ periods. Although,given the speed that people are accumulating Ottoman, Crimean Tartar and Chinese armies, this may not be the case for long.
I don't have an extensive enough historical knowledge, but I believed that as gunpowder weapons became available, they were adopted as quickly as possible ( probably because they were easier to train people on than bows) and light horse became more and more marginalised and weren't really able to stand in the line on the battlefield. With open competitions, the opposite seems to be occurring. Maybe the light horse are too resistant to firepower, and should not get the minus when being shot at with firearms.
Please don't think I am just whining as a sore loser. I have really enjoyed fog r and am just getting a bit depressed that the light horse and cavalry armies are being seen as the optimal "winning" choice and all the variety is being drained out of playing it.