Sealion, boat sounds and general info
Posted: Mon Sep 03, 2012 8:38 am
bought the Sealion expansion mostly to support this excellent game.
Having a lot of fun with it, but I have some questions.
I managed to hold the beach and kill all enemies but in most missions I win just for holding the last Vp one turn before the enemy reaching it. It seems the missions are designed that way, you have to hold off the enemy as long as you can. Tricking the AI helps luring it with units so they take more time to reach the VP.
Also I am not sure if I am using the vehicles correctly, they all seem to be of two types, low firepower and some armor, or high firepower and no armour. So I guess the later have to ambush the enemy while the other take some fire.
And one last comment, I have reached the mission with boats, they seem to use the same sound of the tanks when moving. Is that correct? At least for me they sounded strange.
Having a lot of fun with it, but I have some questions.
I managed to hold the beach and kill all enemies but in most missions I win just for holding the last Vp one turn before the enemy reaching it. It seems the missions are designed that way, you have to hold off the enemy as long as you can. Tricking the AI helps luring it with units so they take more time to reach the VP.
Also I am not sure if I am using the vehicles correctly, they all seem to be of two types, low firepower and some armor, or high firepower and no armour. So I guess the later have to ambush the enemy while the other take some fire.
And one last comment, I have reached the mission with boats, they seem to use the same sound of the tanks when moving. Is that correct? At least for me they sounded strange.