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Couple of ideas- iPad mainly

Posted: Sun Aug 26, 2012 11:18 pm
by Mizio66
Hi, just thought of a couple of things that could be implemented, if you like them, sure!
- it's frustrating not to be able to cross rivers... Could a scout spot a passage or an engineer team build a bridge ( collapsible) or at least make some amphybious vehicle available?

- can a grid coordinate system be implemented ? In one of the corner or status bar, when selecting an icon or showing it on screen (like when an enemy tile is seen briefky beacuse firing, e.g.) a simple A1 coordinate sstem would allow. Realistically speaking this is normal on military maps, right?

- remove the hand indicatijg holdfire/shhot and reduce it to another listed command like avance or hunt... The icon covers really most of the tile...

Improve the selection mode: i see still many bugs innselecting a tile... Not precise very often.

Thanks for listening!

M

Re: Couple of ideas- iPad mainly

Posted: Mon Aug 27, 2012 3:45 pm
by pipfromslitherine
Thanks for the feedback. We'd not considered there was a great use for knowing the coordinates of a unit - what specifically would you make use of it for?

Cheers

Pip