Questions about new graphics
Posted: Sat Aug 11, 2012 1:47 pm
I'm very excited to see that the new vehicle, infantry, and terrain graphics are around the same scale for the upcoming game. Hopefully the game is easily modded.
If I understand correctly, larger scaled vehicle graphics will allow for much higher quality images. I am wondering if the new unit graphics will support pixel transparencies? Do the 32 bit graphics also apply to vehicles?
Perhaps we could see a scaled-up screenshot of some of the new vehicles?
Here's a screenshot I posted on another forum of a PZ IV sprite I'd like to see in the new CC game. (I didn't make the sprite; I only re-painted it.) I am wondering if this type of sprite is possible? It is roughly 10 pixels/meter scale. The improvement on graphics bit level and proper scaling in CC has been long overdue!
If I understand correctly, larger scaled vehicle graphics will allow for much higher quality images. I am wondering if the new unit graphics will support pixel transparencies? Do the 32 bit graphics also apply to vehicles?
Perhaps we could see a scaled-up screenshot of some of the new vehicles?
Here's a screenshot I posted on another forum of a PZ IV sprite I'd like to see in the new CC game. (I didn't make the sprite; I only re-painted it.) I am wondering if this type of sprite is possible? It is roughly 10 pixels/meter scale. The improvement on graphics bit level and proper scaling in CC has been long overdue!