Mission Briefing SCENUI File Help Needed
Posted: Sat Aug 04, 2012 6:22 pm
I am in the midst of putting together a thread on the Mission Briefing UI files. If anyone would like to help me out please PM me. I have started analyzing it line by line but one part of it is confusing. Here is my question:
Using the Battle for Normandy - first mission - SCENUI_DDay.txt as an example:
// start anim
[#START]
ANIM PLACE DDaytitle 0 615 35
ANIM BOUNCE DDaytitle 0 1000 1000 10
ANIM PLACE DDaytexta_back 0 1024 105
ANIM MOVE DDaytexta_back 40 80 70 1
ANIM BOUNCE DDaytexta_back 40 1000 1000 10
Why does the DDaytexta_back and the remaining ANIM that follow have a "ANIM MOVE" line while the mission title line "DDaytitle" does not have one?
The background image and foreground text caption come up on the UI as a static item unlike the other briefing pages where the text actually moves.
Perhaps a better understanding of the values after the name of the subroutine DDaytitle, DDaytitle_back, etc. would help?
Using the Battle for Normandy - first mission - SCENUI_DDay.txt as an example:
// start anim
[#START]
ANIM PLACE DDaytitle 0 615 35
ANIM BOUNCE DDaytitle 0 1000 1000 10
ANIM PLACE DDaytexta_back 0 1024 105
ANIM MOVE DDaytexta_back 40 80 70 1
ANIM BOUNCE DDaytexta_back 40 1000 1000 10
Why does the DDaytexta_back and the remaining ANIM that follow have a "ANIM MOVE" line while the mission title line "DDaytitle" does not have one?
The background image and foreground text caption come up on the UI as a static item unlike the other briefing pages where the text actually moves.
Perhaps a better understanding of the values after the name of the subroutine DDaytitle, DDaytitle_back, etc. would help?