Page 1 of 1
Resuplying in enemy held cities?
Posted: Thu Aug 02, 2012 1:02 pm
by Kamerer
I noticed that support units - artillery, AA, can fully resupply in desert city/village hexes even when uncaptured - still enemy-held/flagged. This is the same in PC. Maybe something to consider for the future.
Re: Resuplying in enemy held cities?
Posted: Thu Aug 02, 2012 1:17 pm
by MajVonRyan
Even though a desert city / village city may not have been captured, the resupplying of units may reflect a raid or luck in finding supplies left behind or stored by the enemy. Does it happen on all maps?
Re: Resuplying in enemy held cities?
Posted: Thu Aug 02, 2012 1:41 pm
by uran21
Resupply penalty only apply on desert related terrain. It doesn't check ownership of particular hex only base terrain.
Re: Resuplying in enemy held cities?
Posted: Thu Aug 02, 2012 2:15 pm
by MajVonRyan
uran21 wrote:Resupply penalty only apply on desert related terrain. It doesn't check ownership of particular hex only base terrain.
Thanks for the quick reply. Great maps and art work.
Re: Resuplying in enemy held cities?
Posted: Thu Aug 02, 2012 2:20 pm
by Kamerer
My issue isn't really with the desert penalty aspect. It's a more theoretical one of whether having full supply privileges in what is an enemy-held town makes sense. Not a change needed for AK, but something to ponder.
Re: Resuplying in enemy held cities?
Posted: Thu Aug 02, 2012 2:27 pm
by Rudankort
Good point, although not a major one, but still might be worth correcting in the future.