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What is the earliest possible start date for mods?

Posted: Wed Jul 25, 2012 2:16 am
by kirk23
The American Civil War: Cold Harbor, 1864 Scenario as an example here has a start date of 1864,I would like to do a Scenario/Campaign based in the Napoleonic era 1793 - 1815,is this a feasible option?

Re: What is the earliest possible start date for mods?

Posted: Wed Jul 25, 2012 7:13 am
by El_Condoro
The Scenario Editor, scenario parameters allow any date to be entered as a start date. The year field is free form string/text.

Re: What is the earliest possible start date for mods?

Posted: Wed Jul 25, 2012 8:19 am
by kirk23
Many thanks very good to know,looks like I might have a great deal of work to do.

Re: What is the earliest possible start date for mods?

Posted: Wed Jul 25, 2012 9:14 am
by Chris10
El_Condoro wrote:The Scenario Editor, scenario parameters allow any date to be entered as a start date. The year field is free form string/text.
yeahhh...next mod on the list 10000 BC Mammoth Corps :lol:

Re: What is the earliest possible start date for mods?

Posted: Wed Jul 25, 2012 3:02 pm
by flakfernrohr
As for me, 75mm L70, 88mm and MG 42's make my day. One shot per musket and two rounds per minute just isn't the same. :lol:

Re: What is the earliest possible start date for mods?

Posted: Wed Jul 25, 2012 4:03 pm
by VPaulus
flakfernrohr wrote:As for me, 75mm L70, 88mm and MG 42's make my day. One shot per musket and two rounds per minute just isn't the same. :lol:
No Browning M2? :o

Re: What is the earliest possible start date for mods?

Posted: Wed Jul 25, 2012 6:19 pm
by Uhu
chris10 wrote:
El_Condoro wrote:The Scenario Editor, scenario parameters allow any date to be entered as a start date. The year field is free form string/text.
yeahhh...next mod on the list 10000 BC Mammoth Corps :lol:
Hmmm, I plan to make the Atlantis Corps...or even an earlier war between ancient civilizations. :lol: