FOGN questions after a first reading
Posted: Tue Jun 26, 2012 5:01 pm
Preparing our first learning battle some questions arose, many are probably quite obvious but an “official” clarification will be nevertheless appreciated!
Light foot: Half the bases should be in open order (e.g 4 fig) some in close order (8fig) when in skirmishing formation all bases should be of 4 figures, correct? In some list there is light foot that can only be in skirmishing order wile in other lists it says “open order ” I assume is the same thing, and that in that case there is no need of having any close order bases. Is there any case where there are light foot units that could only be used in close order?
Movement: there is an entry for skirmish movement but not for light foot. Light foot in close order move like reformed foot?
Reformed infantry. It is supposed to have some skirmishes, is that represented by having a light base or the front bases with less figures ( 6 for example)?
Assault phase. I understand that apart for defensive fire there is no combat in the assault phase. When an inactive player unit need past a CMT to intercept, the ADC point is lost until the reforming phase of his next turn? A unit led by a corps commander “expends all his remaining command points” I assume that means he lost all for that and his following turn, as he must have recovered all at the end of his previous turn.
Impetus units needs a CMT not to assault enemy in range, if you don’t have the necessary command points, the unit assaults, but what happen when the unit is outside command range?
Defensive fire. Only assaulted units can fire or units whose support area is crossed by the assaulting unit can also fire? I found confusing the point of defensive fire when a unit is assault on flank or rear. As the unit assaulted can’t fire to flank or rear the defensive fire is only done by other supporting units? Also “an intercepting unit may not fire defensively” it means only when intercepted in a flank assault or in all cases?
Movement: Skirmishing units more than two MU from enemy can move up to half in any direction, I assume it means sideway, backward or in diagonal but not to the front.
Multiple CMTs by a unit with a brigade commander are all free?
A unit that fails a CMT can still make a simple move but can’t then make a double move, even if that is a simple one, right?
Result of fire table. On 1or 2 hits a unit need a CMT to advance, that refers only to the assault phase, following movement phase or both? Also “a cavalry unit must retire..”, Cavalry can pass a CMT to advance and retire if fails to pass it or must retire without it.
Rear support. A unit with rear support gains a dice and each of his opponents lose one, what happens if both sides have rear support, in a 3 units combat for example?
Lighter cavalry. Points 2 and 4 are about mixed units of light/heavy and Shock/heavy cavalry, but I was unable to find references to such types of units s i.e composition, point cost etc. Are also there other mixed units?
Infantry must choose not to pursuit if there enemy cavalry units within 6MU. Including cavalry attachments?
Spent cavalry. A cavalry unit is spent after a combat if it takes a hit, even if wining the combat?
Field fortifications: A small fortification is 4MU or less, a large one 6MU, that’s 16mm and 24mm in 28mm scale, so a small fortification is between 2 to 3 bases width and a large one 4 bases width. How do you place the units defending them? As they seems not to fit with the front of small and big units in tactical or extended line formation.
And finally Officer attachments. How are they represented (mounted figures, mounted and dismounted etc) And when an artillery unit has an Officer attachment is an artillery base removed or the Officer base added alongside the existing bases, like artillery attachments.
Well that’s all by now. I apologies for having so many questions especially for the obvious ones.
Light foot: Half the bases should be in open order (e.g 4 fig) some in close order (8fig) when in skirmishing formation all bases should be of 4 figures, correct? In some list there is light foot that can only be in skirmishing order wile in other lists it says “open order ” I assume is the same thing, and that in that case there is no need of having any close order bases. Is there any case where there are light foot units that could only be used in close order?
Movement: there is an entry for skirmish movement but not for light foot. Light foot in close order move like reformed foot?
Reformed infantry. It is supposed to have some skirmishes, is that represented by having a light base or the front bases with less figures ( 6 for example)?
Assault phase. I understand that apart for defensive fire there is no combat in the assault phase. When an inactive player unit need past a CMT to intercept, the ADC point is lost until the reforming phase of his next turn? A unit led by a corps commander “expends all his remaining command points” I assume that means he lost all for that and his following turn, as he must have recovered all at the end of his previous turn.
Impetus units needs a CMT not to assault enemy in range, if you don’t have the necessary command points, the unit assaults, but what happen when the unit is outside command range?
Defensive fire. Only assaulted units can fire or units whose support area is crossed by the assaulting unit can also fire? I found confusing the point of defensive fire when a unit is assault on flank or rear. As the unit assaulted can’t fire to flank or rear the defensive fire is only done by other supporting units? Also “an intercepting unit may not fire defensively” it means only when intercepted in a flank assault or in all cases?
Movement: Skirmishing units more than two MU from enemy can move up to half in any direction, I assume it means sideway, backward or in diagonal but not to the front.
Multiple CMTs by a unit with a brigade commander are all free?
A unit that fails a CMT can still make a simple move but can’t then make a double move, even if that is a simple one, right?
Result of fire table. On 1or 2 hits a unit need a CMT to advance, that refers only to the assault phase, following movement phase or both? Also “a cavalry unit must retire..”, Cavalry can pass a CMT to advance and retire if fails to pass it or must retire without it.
Rear support. A unit with rear support gains a dice and each of his opponents lose one, what happens if both sides have rear support, in a 3 units combat for example?
Lighter cavalry. Points 2 and 4 are about mixed units of light/heavy and Shock/heavy cavalry, but I was unable to find references to such types of units s i.e composition, point cost etc. Are also there other mixed units?
Infantry must choose not to pursuit if there enemy cavalry units within 6MU. Including cavalry attachments?
Spent cavalry. A cavalry unit is spent after a combat if it takes a hit, even if wining the combat?
Field fortifications: A small fortification is 4MU or less, a large one 6MU, that’s 16mm and 24mm in 28mm scale, so a small fortification is between 2 to 3 bases width and a large one 4 bases width. How do you place the units defending them? As they seems not to fit with the front of small and big units in tactical or extended line formation.
And finally Officer attachments. How are they represented (mounted figures, mounted and dismounted etc) And when an artillery unit has an Officer attachment is an artillery base removed or the Officer base added alongside the existing bases, like artillery attachments.
Well that’s all by now. I apologies for having so many questions especially for the obvious ones.