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????????? on units......
Posted: Sun Jun 17, 2007 3:35 am
by curtlegion
Infantry Corp unit = about 50,000 troops in the game.....from manual.....
What do the other units = ????????
Thanks Curtlegion......

iainmcneil?
Posted: Mon Jun 18, 2007 2:27 pm
by curtlegion
Posted: Mon Jun 18, 2007 2:30 pm
by IainMcNeil
This sounds like a Q for Vypuero

Vypuero
Posted: Mon Jun 18, 2007 2:52 pm
by curtlegion
Posted: Mon Jun 18, 2007 3:21 pm
by davetheroad
Probably a good idea not to have put that number in the manual. Looking at scenario start positions would suggest that anything from corps to army might be a better description.
Posted: Mon Jun 18, 2007 4:08 pm
by Redpossum
Exactly.
Any wargame is a compromise between realism and playability. Too much realism, and the game becomes unplayable.
Nitpicking in the name of historical accuracy is a popular pastime within our hobby, but ultimately irrelevant.
Posted: Mon Jun 18, 2007 5:05 pm
by vypuero
well - the russians for example were about = 1 army for 1 corps when created, but they had smaller divisions and their armies were closer to that size. I would say 1 ground unit - corps, motor, armor = roughly the 50k number, but slightly less for other units - use manpower for example. If manpower = 5,000 then:
1 corps = 50,000
1 motor = 45,000
1 armor = 35,000
1 garrison = 25,000
etc...
Thanks...ships and planes
Posted: Mon Jun 18, 2007 5:43 pm
by curtlegion
please...
Posted: Wed Jun 20, 2007 1:48 pm
by curtlegion
please...
Posted: Wed Jun 20, 2007 1:49 pm
by curtlegion
Re: please...
Posted: Wed Jun 20, 2007 4:15 pm
by jp1
Squadrons make it easy for you to manage large numbers of ships. A squadron is created by joining two or more ships together as a team. Each squadron can have a name which will appear in the game with the ships in that squadron grouped below it.
size depends on battle i guess with as many ship as you like in it, 2nd ww squadrons sizes altered alot depending on sides and areas from a few ships to massive armada's with hundreds of ships.
Posted: Wed Jun 20, 2007 5:06 pm
by vypuero
The scale is very large, so I think I used 750 combat aircraft as a guide for 1 unit - at least at the start. I would use the same Manpower numbers but I don't know how accurate that is - as I said 1 manpower = 5,000 so that would make the ships staffed accordingly. Ships are more like fleets of ships.
possible solution
Posted: Thu Jun 21, 2007 7:18 pm
by frighteningfred
You could setup a new battle place one attack and then check the casualties status sheet. That can give you idea of losses then just divide that by the number of the unit attacked's strength reduciton?