Units number
Posted: Mon May 07, 2012 9:56 am
Trying to understand units's attributes.
For example, APAccuracy as the name itself is probably the accuracy firing AP but there are 5 levels, APAccuracy0, APAccuracy1,… APAccuracy4, as the unit may fire until 8 tiles away which apply to every range?
Others attributes have four values: Armour0, Armour1, Armour2, Armour3, are they Front, *Side left, *side right, and rear?
(*I see that Armour1 and Armour2 are always the same value.).
I guess some other functions of other values as ReactionChange. There are three values, and as I saw in squads those are for degrees arc. ReactionChange0 (I assume is NW, N, NE of facing unit), ReactionChange1 is for W, NW, N, NE, and E, and ReactionChange2 is for the rest, is it right?.
Is there any document that explains those values in deep?
For example, APAccuracy as the name itself is probably the accuracy firing AP but there are 5 levels, APAccuracy0, APAccuracy1,… APAccuracy4, as the unit may fire until 8 tiles away which apply to every range?
Others attributes have four values: Armour0, Armour1, Armour2, Armour3, are they Front, *Side left, *side right, and rear?
(*I see that Armour1 and Armour2 are always the same value.).
I guess some other functions of other values as ReactionChange. There are three values, and as I saw in squads those are for degrees arc. ReactionChange0 (I assume is NW, N, NE of facing unit), ReactionChange1 is for W, NW, N, NE, and E, and ReactionChange2 is for the rest, is it right?.
Is there any document that explains those values in deep?