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Generals (and their ratings)
Posted: Wed May 02, 2012 11:22 am
by paulbg
Starting to try and build a database of Generals
Willing to take all assistance in rating them for FoGN, have a longer list but couldn't attach the file.
Code: Select all
Commander Skill Rating Charismatic
Napoleon Excellent Yes
Bertrand
Bessieres
Beurmann
Broussier
Bruyere
Chastel
Claparede
Compans
Curial
Davout Excellent
Defrance
Deleborde
Delzon
Deroy
Dessaix
Domon
Durutte
Eugene
Friant
Gepard
Gerard
Girardin
Grouchy
Hiller
Junot Skilled
Kaminski
Kniaziewicz
Krasinski
Lahussaye
Re: Generals (and their ratings)
Posted: Wed May 02, 2012 8:41 pm
by micheni1970
lasalle skilled charismatic
Re: Generals (and their ratings)
Posted: Thu May 03, 2012 1:43 am
by KendallB
Perhaps getting your hands on the General ratings from the Napoleon's Battles rules set would be useful as a guide. There were thousands of generals of all nations listed.
Poor and Average NB generals = Competant FoGN generals
Good NB generals = Skilled FoGN generals
Excellent NB generals = Exceptional FoGN generals
Charismatic generals would be those with a +3 modifier.
Re: Generals (and their ratings)
Posted: Thu May 03, 2012 1:47 am
by paulbg
I had thought of using Napoleons Battles but don't have my copy in HK (where I currently live).
Its is a good thought though.
Thanks
Re: Generals (and their ratings)
Posted: Thu May 03, 2012 8:34 am
by paulbg
After further review
Charismatic generals would be those with a +2 modifier (or else there are very very few). Using +2 gives me much of what I had thought were the Charismatic generals.
I now have a complete list ! (anyone interested ?)
Paul
Re: Generals (and their ratings)
Posted: Thu May 03, 2012 10:17 am
by paulbg
Missing
Lahussaye (French - 6th Heavy Cavalry Division of 3rd Cavalry Corps)
and
Ornano (French - Lt Cavalry Div of 4th Corps)
Any ideas ?
Re: Generals (and their ratings)
Posted: Thu May 03, 2012 1:08 pm
by SirGarnet
1. Interested, yes!
2. Can answer your questions, no
3. Charismatic needs to be looked at case by case. In the rules it is defined as possessing "great powers of influence and leadership over his troops" and gives CT rather than CMT bonus, so rather more than just "charisma" alone. I suggest that this may change over time with performance and reputation (Wellington, for example) so might also be tied to particular timeframes. Davout was charismatic in that troops and everyone had full confidence in his skill. Murat and Ney Charistmatic and either Skilled as subordinates based on their special abilities, or Competent in terms of army command.
Re: Generals (and their ratings)
Posted: Fri May 04, 2012 2:01 am
by paulbg
Using the NB +2 as a guide the following general would be Charismatic
Code: Select all
Austria Charles Exceptional Yes
Austria Laudon Exceptional Yes
Austria Melas Exceptional Yes
Austria Nugent Exceptional Yes
France Bonaparte, Napoleon Exceptional Yes
France Desaix Exceptional Yes
France Domon Skilled Yes
France Foy Exceptional Yes
France Friant Exceptional Yes
France Gros Yes
France Guieu Skilled Yes
France Hoche Exceptional Yes
France Jeanin Skilled Yes
France Joubert 1 Exceptional Yes
France Lannes Exceptional Yes
France Lasalle Exceptional Yes
France Marulaz Exceptional Yes
France Massena Exceptional Yes
France Montburn 1 Exceptional Yes
France Morand 1 Exceptional Yes
France Murat Exceptional Yes
France Ney Exceptional Yes
France Oudinot Exceptional Yes
France Rampon Skilled Yes
France Rapp Skilled Yes
France Reille Exceptional Yes
France Roguet Skilled Yes
France Savary Skilled Yes
France St. Hilaire Skilled Yes
France Vandamme Exceptional Yes
Great Britain Cotton Exceptional Yes
Great Britain Craufurd Exceptional Yes
Great Britain Erskine Yes
Great Britain Gillespie Exceptional Yes
Great Britain Lemerchant Exceptional Yes
Great Britain Pack Skilled Yes
Great Britain Picton Exceptional Yes
Great Britain Stuart Exceptional Yes
Great Britain Uxbridge Exceptional Yes
Great Britain Wellington Exceptional Yes
Hanover Bock Skilled Yes
Prussia Blucher Exceptional Yes
Prussia Ferdinand Exceptional Yes
Prussia Gneisenau Skilled Yes
Prussia Ruchel Exceptional Yes
Russia Bagration Exceptional Yes
Russia Gallitzin Exceptional Yes
Russia Konovnitzin Exceptional Yes
Russia Langeron Skilled Yes
Russia Neverovsky Skilled Yes
Russia Platov Exceptional Yes
Russia Raevsky Exceptional Yes
Russia Suvarov Exceptional Yes
Spain Minas Exceptional Yes
Spain Palafox 2 Exceptional Yes
Spain Porlier Exceptional Yes
Turkey/Ottoman Djezzar Pasha Skilled Yes
Turkey/Ottoman Mehmed Ali Skilled Yes
Re: Generals (and their ratings)
Posted: Fri May 04, 2012 2:20 am
by dfmbrown
Hi there
I don't understand why it's such a part of Naps rules culture that there be a rating system for generals. The vast majority of rules attempt it.
I reckon players are good enough to provide the brilliance, stupidity, indecission or rashness to colour their games.
I'd shunt the concept off to an optional section.
Regards
David B
Re: Generals (and their ratings)
Posted: Fri May 04, 2012 3:06 am
by SirGarnet
paulbg wrote:Using the NB +2 as a guide the following general would be Charismatic]
2+ as a screen does seem to cast a very broad brush. Exceptional should be the exception. Bagration might be Charismatic, but is given as an example of Skilled (good) commanders in the Rulebook, as is the Archduke Charles - best of the top Austrians - and Eugene.
It is useful to have ratings as they are useful for scenarios, campaigns, and general information. As players, we can only hope we do not shame the military geniuses we represent on the table, and that we make the marginally competent rise to the occasion.
Re: Generals (and their ratings)
Posted: Sun May 06, 2012 4:30 am
by hazelbark
dfmbrown wrote:
I don't understand why it's such a part of Naps rules culture that there be a rating system for generals. The vast majority of rules attempt it.
I think it has to do with the "color" of the period. This is an era where we have a lot of information on a lot of these officers and many fought over many years and campaigns.
There is probably also the hope that having a Davout or Wellington bonus can make up for a player who does not have that skill set.
I do wonder why we don't have incompetent divisional generals. Give them a command range of 0.

Re: Generals (and their ratings)
Posted: Sun May 06, 2012 8:15 am
by terrys
We looked at providing a list of generals and their ratings but we quickly realised that it was impractical.
The performance of generals varied greatly from campaign to campaign and even from battle to battle.
We also quickly came to the realisation that most people have differing impressions of the various generals and that rating them was always going to be subjective.
We have therefore left it to the discression of players to choose the quality of their commanders, leaving them free to name them as they see fit.
A list of generals and their abilities does provide an interesting discussion point though.
Re: Generals (and their ratings)
Posted: Mon May 07, 2012 11:20 am
by MikeHorah
dfmbrown wrote:Hi there
I don't understand why it's such a part of Naps rules culture that there be a rating system for generals. The vast majority of rules attempt it.
I reckon players are good enough to provide the brilliance, stupidity, indecission or rashness to colour their games.
I'd shunt the concept off to an optional section.
Regards
David B
Its more about their cability to command a formation of a given size and shape ( which can be learnt) than their personal qualities such as rashness or caution (Ney could be either!) and leadership . Qualities which as you say , in the first two, are player qualities although in the third hardly so given the men are only of metal ( they do not fight and die for us) .I see it as more as a mechanism for creating a command control system and for rationing the command control capacity of the field officers and staff system in an army forcing a player to decide where to concentrate these scarce resources. In this era and in others the best generals usually had good but limited numbers of staff. Stupidity can of course arise from having too many of these resources enabling a player to carry out an unwise set of decisions and manoevres rather too well for their own and their army's good! One might argue the Austro Russians at Austerlitz could have benefitted from some delay and confusiion when transiting the Pratzen heights.
Re: Generals (and their ratings)
Posted: Mon May 07, 2012 11:30 am
by MikeHorah
terrys wrote:We looked at providing a list of generals and their ratings but we quickly realised that it was impractical.
The performance of generals varied greatly from campaign to campaign and even from battle to battle.
We also quickly came to the realisation that most people have differing impressions of the various generals and that rating them was always going to be subjective.
We have therefore left it to the discression of players to choose the quality of their commanders, leaving them free to name them as they see fit.
A list of generals and their abilities does provide an interesting discussion point though.
As Terry says we did have a go - for 1809 - for example and then tried for 1812 at which point it was obviously too hard! There are just too many and the default would be "competent" for want of any real data or history. For some formations at some points one might readily argue for a given mix eg Davout's Corps at Auerstadt whose Corps was not just led by him ( who in my view was the best of the Marshals) but also had the able trio of Friant Gudin and Morand but that is just my view. One can also take a prrety acerbic view of Bernadotte whether as a Marshal of Frabne or the Crown Prince of Sweden and of Jerome any time. But that's just one view. Ney had good days and bad ones - very variable.
This is an area where such attempts at precision are not necessary for the game system and are inevitably folk have very different views. Even Napoleon changed his mind about some of his Marshals such as Suchet.
Re: Generals (and their ratings)
Posted: Wed May 09, 2012 1:50 am
by AlanCutner
It would be wrong to give generals ratings as standard. They varied from battle to battle. Particularly French generals were known to argue with each other and refuse to co-operate. So a skilled general might only rate competent on some occasions.
Re: Generals (and their ratings)
Posted: Wed May 09, 2012 2:29 am
by KendallB
Except for Foy. He's always Exceptional.
He said so himself

Re: Generals (and their ratings)
Posted: Thu May 10, 2012 10:29 am
by SirGarnet
Thinking about the depths of incompetence reached in this period, just for example among the Revolutionary political generals when military skill could itself be viewed as suspect, there should be an "Incompetent" class of generals who might upon a random throw either generate a normal ADC or uselessly occupy an ADC of one of his subordinates for a turn (i.e., using up a subordinate's Command Point).
Re: Generals (and their ratings)
Posted: Mon May 14, 2012 10:57 am
by MikeHorah
MikeK wrote:Thinking about the depths of incompetence reached in this period, just for example among the Revolutionary political generals when military skill could itself be viewed as suspect, there should be an "Incompetent" class of generals who might upon a random throw either generate a normal ADC or uselessly occupy an ADC of one of his subordinates for a turn (i.e., using up a subordinate's Command Point).
We did discuss that or using "poor" as a label for the third bottom band . We just felt no-one would ever use them if we actually called them that ! "Competent " embraces the relative lack of impact of the lowest band of general. Anything below that and you might as well say - no general. One of the ways we are trying to reflect generals in the early 1790's lists for the French is to require an infantry or mixed division to have at least 4 infantry units in it. So that stretches the available command points and increases the ratio of units to generals in the army . And unlike FOG(A) we do not always allow the full range of generals in the lists whether as Corps or as divisional commanders
Random class of general or random assignment is good way way especially in asymetrical games.
The hardest thing to model is variability. Ney could have good days and quite bad ones and as we found when we tried to give classifications to names many developed as they progressed Eugene for example tutored from afar by his stepfather the Emperor . The initiative level is also how we model things.