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Mac Version
Posted: Sun Apr 29, 2012 2:15 pm
by Itlnprd1
Hi will the great war come in a mac version?
Re: Mac Version
Posted: Sun Apr 29, 2012 3:50 pm
by davidib
The question is, "will it come?"
Re: Mac Version
Posted: Sun Apr 29, 2012 4:10 pm
by adherbal
It was designed from the start with porting to Mac in mind. So yes a Max port will happen - probably a few months after the PC version though.
Re: Mac Version
Posted: Mon Nov 12, 2012 8:00 pm
by alfwalker
Pleaseeee - can we have this on Mac? Big fan of CEAW. Do you need Beta testing for Mac? Happy to do this!
Re: Mac Version
Posted: Thu Nov 15, 2012 2:39 pm
by nimblebooks
alfwalker wrote:Pleaseeee - can we have this on Mac? Big fan of CEAW. Do you need Beta testing for Mac? Happy to do this!
I play CTGW on a Windows 7 guest inside a Linux host in VirtualBox 4.1.22, works great. Same should work for Mac.
Re: Mac Version
Posted: Fri Nov 16, 2012 3:55 pm
by dojoboy
nimblebooks wrote:
I play CTGW on a Windows 7 guest inside a Linux host in VirtualBox 4.1.22, works great. Same should work for Mac.
I think I'm going to do the same with Windows 7 and VMfusion.
Re: Mac Version
Posted: Sat Nov 24, 2012 1:57 pm
by Amaranthus
Any news from the Lordz guys about a release date for the Mac version? (I see you commented back in April on this, but nothing since).
Actually, I'm also intrigued by the concept of the iPad version - are you still thinking of developing this, and if so, any idea of a release date for this?
Re: Mac Version
Posted: Sat Nov 24, 2012 2:30 pm
by lordzimoa
Both Mac and iPad versions of CTGW are in development, no release dates set though, around Q1-Q2 next year.
Re: Mac Version
Posted: Sat Nov 24, 2012 4:55 pm
by scarfacetarraff
lordzimoa wrote:Both Mac and iPad versions of CTGW are in development, no release dates set though, around Q1-Q2 next year.
Glad it's coming though.
Re: Mac Version
Posted: Sun Nov 25, 2012 3:10 am
by Amaranthus
Gah, the delay, nooooo! Thanks for the reply anyway lordzimoa.
Anyway, I couldn't resist as I've got a long summer holidays coming up here in Australia, so I bought the PC version (I want to support you guys, I think independent wargame developers are gold plated).
I'll have a go at running on my MacBook Pro in virtual mode, and failing that, well, I'll pull out my Win7 'reserve' machine to do the job
Still looking forward to an iPad version -- I find I get more play done when I have a tablet to hand.