Rule clarifications
Posted: Sun Apr 15, 2012 2:04 am
Our group had its 5th game using these rules last night. Its taking time but we are slowly getting into the groove. Our game was a Cartho vs Roman and fun was had by all. It was just using starter armies and played at a casual pace. The game went for about 4.5hrs with the Romans taking victory but we know there's plenty of room to tighten up the timing. Anyway there was a few unique situations that arose and we couldn't find a definitive answer in the rules that covered these. We put a logical interpretation on some of these but wanted to get advise from those more experienced with the rules.
1. BGs in column: p41 of the rules states that a BG in column gets a +1MU bonus on roads or on terrain where the move distance would be less than a normal open terrain move. Does the +1MU across terrain apply for a Battleline if all the BGs are in Column? (ie the BGs are beside each other but in columns, and not meaning one giant column)
2. Pursuing in the JA Phase: 5th point p108 states "Pursuers who have lost contact with routers halt and can move normally in their next turn. They can choose to renew the pursuit by charging the routers again in their next impact phase" This all seems straight forward and we have assumed this means that if after the initial route and pursuit, if the pursuer is no longer in contact with the router once the JA Phase starts they don't actually pursue in this phase even though the routing unit will move, but its the next line that is confusing which states "The routers are not allowed an extra move to escape". This is all fine if the next turn is the pursuers as they can do a charge in the Impact Phase if still in range or could do a movement in the Manoeuvre Phase if not close enough to charge to keep pursuing but if its the routers turn then they will get another JA Phase move in before the pursuer will. This is confusing as they will get an extra move in this case, so have we interpreted the rules incorrectly. Are the pursuers that are no longer in contact after the initial route supposes to still pursue again in the JA Phase as well and that this point is stating that AFTER the JA Phase move if they are still out of contact they Halt and resume normal movement rules?
3. Routing through skirmishers: What I read in relation to skirmishers is that they can pass through any troops in any direction but you can't pass non skirmish troops through skirmishers. Includes charges, evades or routes, unless it is forced upon you because of a charge without orders or if evade or route because there is no other option and in that case the unit would pass through as a "break through" and the skirmishers would immediately drop a cohesion level. Is this correct? (ie skirmishers can interpenetrate others but this doesn't mean others can interpenetrate skirmishers)
4. Overlaps: Can you move skirmishers into overlap of an existing melee involving non-skirmishers. I know skirmishers can't charge non-skirmishers but I can't find anything in the rules that states they can't be moved into overlap with non-skirmishers. I know that its not necessarily something that you'd probably want to do just wanting confirmation it can be done?
5. Charging into the rear. If you charge into the rear of a BG and that BG is contacted into bases in the first rank that are already in combat with a BG to its front, does the contacted BG get any dice in the impact combat for the bases contacted but already in melee combat to its front. I would have thought no but just want confirmation.
Thanks
Daniel
1. BGs in column: p41 of the rules states that a BG in column gets a +1MU bonus on roads or on terrain where the move distance would be less than a normal open terrain move. Does the +1MU across terrain apply for a Battleline if all the BGs are in Column? (ie the BGs are beside each other but in columns, and not meaning one giant column)
2. Pursuing in the JA Phase: 5th point p108 states "Pursuers who have lost contact with routers halt and can move normally in their next turn. They can choose to renew the pursuit by charging the routers again in their next impact phase" This all seems straight forward and we have assumed this means that if after the initial route and pursuit, if the pursuer is no longer in contact with the router once the JA Phase starts they don't actually pursue in this phase even though the routing unit will move, but its the next line that is confusing which states "The routers are not allowed an extra move to escape". This is all fine if the next turn is the pursuers as they can do a charge in the Impact Phase if still in range or could do a movement in the Manoeuvre Phase if not close enough to charge to keep pursuing but if its the routers turn then they will get another JA Phase move in before the pursuer will. This is confusing as they will get an extra move in this case, so have we interpreted the rules incorrectly. Are the pursuers that are no longer in contact after the initial route supposes to still pursue again in the JA Phase as well and that this point is stating that AFTER the JA Phase move if they are still out of contact they Halt and resume normal movement rules?
3. Routing through skirmishers: What I read in relation to skirmishers is that they can pass through any troops in any direction but you can't pass non skirmish troops through skirmishers. Includes charges, evades or routes, unless it is forced upon you because of a charge without orders or if evade or route because there is no other option and in that case the unit would pass through as a "break through" and the skirmishers would immediately drop a cohesion level. Is this correct? (ie skirmishers can interpenetrate others but this doesn't mean others can interpenetrate skirmishers)
4. Overlaps: Can you move skirmishers into overlap of an existing melee involving non-skirmishers. I know skirmishers can't charge non-skirmishers but I can't find anything in the rules that states they can't be moved into overlap with non-skirmishers. I know that its not necessarily something that you'd probably want to do just wanting confirmation it can be done?
5. Charging into the rear. If you charge into the rear of a BG and that BG is contacted into bases in the first rank that are already in combat with a BG to its front, does the contacted BG get any dice in the impact combat for the bases contacted but already in melee combat to its front. I would have thought no but just want confirmation.
Thanks
Daniel