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Recovery phase
Posted: Sun Apr 01, 2012 2:13 am
by hazelbark
Each Commander can attempt to recover one unit.
But can one unit be attempted by more than one commander?
p 67
But can multiple commanders attempt the same unit?
If they can, can they raise the unit by more than one level?
I note 3rd to the last bullet says "corps or division..." Which could be meant as 'either one and or both' alternatively it could mean 'just one'.
But if the later that would mean a brigade commander and a corps commander could effect the same unit.
Re: Recovery phase
Posted: Sun Apr 01, 2012 11:00 am
by Chasseur
Hi,
In play testing, multiple commanders could attempt to raise the Cohesion of one the unit. But, the second attempt could only be made if the first one was successful.
And the commanders must be in the correct chain of command.
Looking at p.71, there is nothing to say you can and there is nothing to say you cannot try and recover the one unit. The way it reads at the moment, it appears as if you can, even if the first attempt fails. But not clear.
As you say, would be good to get clarity.
Cheers,
John Shaw
Re: Recovery phase
Posted: Sun Apr 01, 2012 7:14 pm
by BrettPT
Chasseur wrote:In play testing, multiple commanders could attempt to raise the Cohesion of one the unit. But, the second attempt could only be made if the first one was successful.
Hi John
That's interesting. In our playtest group we were playing that a unit could only try to rally a second time if a Level 3 general was in contact with the unit (a 'double rally' rule for L3 commanders which has not made it into the final version).
I vaguely recall this issue being discussed early in the play-testing regime. From memory there was an issue completing games in the required time with veteran armies because they could bounce back from wavering to fresh in a single turn. I think Terry may have agreed with this and clarified a unit can only attempt a single recovery roll in a recovery phase (unless led by a L3 commander), but I could be wrong.
As you say, clarification needed.
Cheers
Brett
Re: Recovery phase
Posted: Sun Apr 01, 2012 7:24 pm
by donm
Brett,
(unless led by a L3 commander),
As far as I can see there is no reference to any special ability of L3 commnaders to raise one unit by more than one level.
After Andy's comment yesterday I had a very good read of the published rules and could find nothing.
Does make me wonder why the increase in points from play testing.
I think the play testers will be learning the published rules as well.
Don
Re: Recovery phase
Posted: Mon Apr 02, 2012 4:22 pm
by terrys
There are only a few changes that made it into the final rules - most of which were discussed on the forum.
The rules for recovering unit is now basically:
A Corps commander can recover one unit
A Divisional Commander can recover one unit
A Brigade Commander can recover one unit (but not a broken units, since he is removed beforehand).
We have removed the "double recovery" from a single commander - It was too effective and could keep single units standing in odd positions.
In theory there is no reason why multiple commanders can't recover the same unit....up to 3 levels if all 3 commander types apply to the same unit. We haven't generally played it this way though. In general, I don't think it will make much difference, your army starts to fall apart once you have more DSR/WAV markers than you can recover in a single turn.
Does make me wonder why the increase in points from play testing.
The increase is due to the introduction of Command Points. They were reduced prior to that because there was little difference between commanders. The use of CPs now means that there is a lot more value to having better quality generals.
Re: Recovery phase
Posted: Mon Apr 02, 2012 8:38 pm
by hazelbark
OK So you can use multiple commanders on the same unit.
And you can do it whether or not the first attempt succeeds.
I could see a tournament type asking are you going to require players to specify who is who before any dice rolled?
Re: Recovery phase
Posted: Tue Apr 03, 2012 4:29 pm
by terrys
OK So you can use multiple commanders on the same unit.
And you can do it whether or not the first attempt succeeds.
I could see a tournament type asking are you going to require players to specify who is who before any dice rolled?
There aren't that many commanders around that you lose count of which commander has been used.
Usually we just state that a commander is going to try to recver 'this' unit, and then roll. You then move on to the next commander, who chooses his unit to recover, which could, under some circumstances be the same unit.
The basic number of attempts to re-roll will not normally change, other than to reduce due to their becoming casualties.
Re: Recovery phase
Posted: Tue Apr 03, 2012 10:25 pm
by Chasseur
Hi,
The basic number of attempts to re-roll will not normally change, other than to reduce due to their becoming casualties.
or if the Commander and unit have moved apart.
Aah. Separation is such a sad thing
Cheers,
John Shaw