Combat School for new players
Posted: Fri Mar 02, 2012 9:04 pm
I'm thinking of establishing a tradition for a combat school that will teach new players in the art of war.
My plan would be that there are some 4 teachers and 12 pupils for each "season". 3 pupils are assigned to each teacher.
For the first month or few weeks, the teachers will teach the pupils the secrets of the game.
A list of suggestions will be offered for the themes, and each pupil can choose a handful of them to concentrate on.
1. Attacking uphill.
2. How to defeat lancers
3. Dealing with Elephants
4. Pikemen, why are they so tough!?
5. Hordes of rabble
6. Horse archers
7. Impact foot
8. Roman scum
9. A cloud of arrows blocked out the sun.
10. Trapping skirmishers.
After the month is up, the pupils will form a three-man team(basically each teacher's pupils form a team), each team fighting against each other team, so that each player fights just once(so the team decides who fights who). A win nets 1 point.
After the battles are done, the team with the most points will be declared winners and their teacher will gain the adoration of the masses.
The participants will be considered graduated and can't join the School again, except as teachers. A little later, a second season(or semester if you will) will start with different teachers and pupils.
I fear posting this in the Leagues&Tournaments&Seeking opponents sub-forum yet, since I first wanted to hear the thoughts of others regarding it(plus I'm notorious for rarely going through with what I plan). Would there be a demand for such a system? Would there be enough teacher volunteers with enough time on their hands? Is there some reason why it wouldn't work? Could the setup do with some modifications?
My plan would be that there are some 4 teachers and 12 pupils for each "season". 3 pupils are assigned to each teacher.
For the first month or few weeks, the teachers will teach the pupils the secrets of the game.
A list of suggestions will be offered for the themes, and each pupil can choose a handful of them to concentrate on.
1. Attacking uphill.
2. How to defeat lancers
3. Dealing with Elephants
4. Pikemen, why are they so tough!?
5. Hordes of rabble
6. Horse archers
7. Impact foot
8. Roman scum
9. A cloud of arrows blocked out the sun.
10. Trapping skirmishers.
After the month is up, the pupils will form a three-man team(basically each teacher's pupils form a team), each team fighting against each other team, so that each player fights just once(so the team decides who fights who). A win nets 1 point.
After the battles are done, the team with the most points will be declared winners and their teacher will gain the adoration of the masses.
The participants will be considered graduated and can't join the School again, except as teachers. A little later, a second season(or semester if you will) will start with different teachers and pupils.
I fear posting this in the Leagues&Tournaments&Seeking opponents sub-forum yet, since I first wanted to hear the thoughts of others regarding it(plus I'm notorious for rarely going through with what I plan). Would there be a demand for such a system? Would there be enough teacher volunteers with enough time on their hands? Is there some reason why it wouldn't work? Could the setup do with some modifications?