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pak 40,2 pdr,50 cal, mg 42 and others

Posted: Mon Jan 30, 2012 4:30 pm
by random27
Dont you think those units could move only one tile?
I think they are too weak in the game because when they are discovered they are killed or suppressed really quickly.
This movement could save them moving in forest or buildings.
What do you think about it?

Posted: Tue Jan 31, 2012 12:44 am
by Rosseau
You could mod them to move in the Squad file for your own games if you wanted.

Posted: Tue Jan 31, 2012 8:08 am
by random27
Yes but my question is for mp gamers , don t they think these units should move?

Re: pak 40,2 pdr,50 cal, mg 42 and others

Posted: Fri Mar 30, 2012 7:33 am
by Verdugo8
Yes, I also think you should be able to move.
Move 1 square per turn if not fire.

(Sorry for my English)

Re: pak 40,2 pdr,50 cal, mg 42 and others

Posted: Fri Mar 30, 2012 10:37 am
by IainMcNeil
They have no movement animations so you can do it but they will just slide.

Re: pak 40,2 pdr,50 cal, mg 42 and others

Posted: Fri Mar 30, 2012 10:43 am
by Verdugo8
I swear I can not move the mg42 (unless the ride vehicle).

Re: pak 40,2 pdr,50 cal, mg 42 and others

Posted: Fri Mar 30, 2012 2:56 pm
by pipfromslitherine
He means that you could alter the squads file to allow them to move, but they have no animations, and so would just slide around the map as you moved them.

Cheers

Pip