A bit of a rant
Posted: Sun Jan 29, 2012 5:45 am
I'm hot and irritable - it was 42 degrees C yesterday and a mild 30 heading to 33 today...
I have seen a number of threads on what people would like fixed / improved / changed with the game.
A couple of things on that...
1. I wonder if it is possible for someone to collect the ideas into a more structured format - maybe a wiki page / pages
2. Are we likely to see some changes made.
There are enough things that irritate me that I have stopped buying expansion packs - and will wait for some game system updates
I think the whole damage / casualty system could be better - but my two biggest gripes are
Auto-charge thru formed troops - I recently had a unit of knights auto charge thru a unit of heavy foot. This fails a basic plausability test.
Personally I would like to see more complexity in the auto charge - less likely if on a hill, more likely if under missle fire.
Cohesion - this could do with some work....
I just had a case where a unit rallied - only to have a friend rout thru that unit to it routed again. Then to add insult to injury that rout caused three units that were in contact to test and loose cohesion.
And the cascading loss of cohesion - where unit 1 routs and causes units 2 and 3 to loose cohesion which means that units 2 routs and then 3 looses cohesion again.
How about a unit can only lose cohesion 1 per turn (apart from loss from combat).
There are many other basic game mechanics that annoy me... And it is these that i think should be fixed before going on to anything new.
Now where is the cat - I need something to kick.
I have seen a number of threads on what people would like fixed / improved / changed with the game.
A couple of things on that...
1. I wonder if it is possible for someone to collect the ideas into a more structured format - maybe a wiki page / pages
2. Are we likely to see some changes made.
There are enough things that irritate me that I have stopped buying expansion packs - and will wait for some game system updates
I think the whole damage / casualty system could be better - but my two biggest gripes are
Auto-charge thru formed troops - I recently had a unit of knights auto charge thru a unit of heavy foot. This fails a basic plausability test.
Personally I would like to see more complexity in the auto charge - less likely if on a hill, more likely if under missle fire.
Cohesion - this could do with some work....
I just had a case where a unit rallied - only to have a friend rout thru that unit to it routed again. Then to add insult to injury that rout caused three units that were in contact to test and loose cohesion.
And the cascading loss of cohesion - where unit 1 routs and causes units 2 and 3 to loose cohesion which means that units 2 routs and then 3 looses cohesion again.
How about a unit can only lose cohesion 1 per turn (apart from loss from combat).
There are many other basic game mechanics that annoy me... And it is these that i think should be fixed before going on to anything new.
Now where is the cat - I need something to kick.