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Scripting a Counter Attack?

Posted: Wed Jan 11, 2012 1:37 am
by MikeAP
Has anyone played around with the ability to script a counter attack?

Situation:
Friendly forces take airfield X, enemy tank unit counter attacks


So far, I have it scripted so that the enemy tank unit spawns when the airfield is taken by friendly forces, but then the enemy tank just sits there...

Any help would be appreciated.

Thank you very much.

Re: Scripting a Counter Attack?

Posted: Wed Jan 11, 2012 6:06 am
by nikivdd
MikeAP wrote:Has anyone played around with the ability to script a counter attack?

Situation:
Friendly forces take airfield X, enemy tank unit counter attacks


So far, I have it scripted so that the enemy tank unit spawns when the airfield is taken by friendly forces, but then the enemy tank just sits there...

Any help would be appreciated.
F
Thank you very much.
Did you change the stance for every unit involved in that counterattack from default to attacker?
Second make sure that airfield is a primary objective.
Hope this works.

Re: Scripting a Counter Attack?

Posted: Wed Jan 11, 2012 10:44 am
by MikeAP
nikivdd wrote: Did you change the stance for every unit involved in that counterattack from default to attacker?
Yes, I had that in.
nikivdd wrote: Second make sure that airfield is a primary objective.
And yes, also.

I'll have to keep messing around with it.