Display suggestion: killed unit is not shown to fire back
Posted: Mon Jan 09, 2012 3:08 pm
Well, this always bugs me in a way, but I'm not sure if others even care or if changes are easy to implement:
You know, when a unit gets fully wiped out in an enemy attack, you still get to see the anim of it firing back (after the attack that destroyed it).
IMO it would be kinda nice if that wouldn't happen. Note that this goes only for the display, not the actual combat results, so the attacker would of course still take the same casualties as he would now. Also, if a unit is destroyed when attacking itself its attack anim should of course be shown.
Maybe if that is easy to implement and doesn't take away too much from other important work it could be changed so that in such cases only the attacking anim gets shown? What do other players think? Useful or not?
You know, when a unit gets fully wiped out in an enemy attack, you still get to see the anim of it firing back (after the attack that destroyed it).
IMO it would be kinda nice if that wouldn't happen. Note that this goes only for the display, not the actual combat results, so the attacker would of course still take the same casualties as he would now. Also, if a unit is destroyed when attacking itself its attack anim should of course be shown.
Maybe if that is easy to implement and doesn't take away too much from other important work it could be changed so that in such cases only the attacking anim gets shown? What do other players think? Useful or not?